Dialogue Advance Input
Learn about Dialogue Advance Input, a component that can signal to a Dialogue View that the user wants to proceed to the next piece of content.
Dialogue Advance Input is a component that receives user input, and uses it to signal to a Dialogue View that the user wants to advance to the next piece of content. Dialogue Advance Input is generally used to implement a 'press spacebar to continue / skip' mechanic.
Dialogue Advance Input isn't a Line View itself, but it's designed to work with other line views, to interrupt and control the flow of dialogue.
To use a Dialogue Advance Input, create a new game object, and attach a Dialogue Advance Input component to it using the Add Component button.
You can control what specific input the component is looking for by changing the Continue Action Type setting:
- If you set the Continue Action Type to Key Code, you can select a key on the keyboard that will continue to the next line on press.
- If you set the Continue Action Type to Input Action, you can create an Action from an input device (such as from a keyboard, gamepad, or other method).
- If you set the Continue action Type to Input Action from Asset, you can attach an Action from an Input Actions asset that you've set up elsewhere.