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FadeAlpha(CanvasGroup,float,float,float,CoroutineInterruptToken)

Method in Effects

Summary

A coroutine that fades a UnityEngine.CanvasGroup object's opacity from from to to over the course of fadeTime seconds, and then invokes onComplete .
public static IEnumerator FadeAlpha(CanvasGroup canvasGroup, float from, float to, float fadeTime, CoroutineInterruptToken stopToken = null)

Parameters

Name
Description
float from
The opacity value to start fading from, ranging from 0 to 1.
float to
The opacity value to end fading at, ranging from 0 to 1.
A CoroutineInterruptToken that can be used to interrupt the coroutine.
UnityEngine.CanvasGroup canvasGroup
float fadeTime