VoiceOverView
Last updated
Last updated
Class in Yarn.Unity
Inherits from DialogueViewBase
A subclass of DialogueViewBase that plays voice-over UnityEngine.AudioClip
s for lines of dialogue.
This class plays audio clip assets that are provided by an AudioLineProvider . To use a VoiceOverView in your game, your DialogueRunner must be configured to use an AudioLineProvider , and your Yarn projects must be configured to use voice-over audio assets. For more information, see Localization and Assets.
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DialogueViewBase: A UnityEngine.MonoBehaviour
that can present lines and options to the user, when it receives them from a DialogueRunner .
The UnityEngine.AudioSource
that this voice over view will play its audio from.
The fade out time when UserRequestedViewAdvancement() is called.
The amount of time after playback has completed before this view reports that it's finished delivering the line.
The amount of time to wait before starting playback of the line.
Called by the DialogueRunner to signal that the dialogue has ended, and no more lines will be delivered.
Ends any existing playback, and reports that the line has finished dismissing.
Interrupts the playback of the specified line, and quickly fades the playback to silent.
Begins playing the associated audio for the specified line.
Signals to this dialogue view that the user would like to skip playback.