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Yarn Spinner 3.0
Yarn Spinner 3.0
  • ⭐Start Here
    • Yarn Spinner 3
  • Beginner's Guide
  • About Yarn Spinner
  • Crediting Yarn Spinner
  • FAQ
  • Writing Yarn Scripts
    • ⭐First Steps with Scripting
    • Yarn Spinner Editor
      • Writing Yarn in VS Code
      • Previewing Your Dialogue
      • Writing Together
    • Scripting Fundamentals
      • Nodes and Lines
      • Options
      • Jump Command
      • Detour Command
      • Variables
      • Flow Control
      • Once
      • Smart Variables
      • Enums
      • Commands
      • Functions
      • Line Groups
    • Advanced Scripting
      • Node Groups
      • Storylets and Saliency Primer
      • Saliency
      • Tags and Metadata
      • Markup
      • Shadow Lines
  • Yarn Spinner for Unity
    • ⭐First Steps with Unity
    • Installation for Unity
      • Unity Quick Start
    • Yarn Spinner in Unity Scenes
      • Unity Projects + Yarn Spinner
    • Your First Yarn Spinner Game
    • Commands and Functions
    • Localisation and Assets
      • In-built Localisation
      • Unity Localisation
    • Samples
      • Welcome
      • Feature Tour
      • Theming Default Presenters
      • Create a Phone Chat View
      • Make Options Timeout
      • Voice Over and Localisation
      • Background Chatter
      • Inline Events
      • Replacement Markup
      • Storylets and Saliency
        • Basic Storylets and Saliency
        • Advanced Saliency
        • Custom Saliency Strategies
    • Unity Add-Ons
      • Speech Bubbles
        • Installing Speech Bubbles
        • Using Speech Bubbles
        • Speech Bubble Examples
      • Dialogue Wheel
        • Installing Dialogue Wheel
        • Using Six-Segment Wheel
        • Using Auto-Layout Wheel
        • Dialogue Wheel Examples
  • Components
    • Dialogue Runners and Systems
    • Dialogue Presenters
      • Line Presenter
      • Options Presenter
      • Line Advancer
      • Custom Dialogue Presenters
    • Variable Storage
      • In-Memory Variable Storage
      • Variable Storage
      • Custom Variable Storage Components
    • Line Provider
      • Built-in Localised Line Provider
      • Unity Localised Line Provider
    • Asynchronous Programming
  • Changelog
    • Upgrading from Yarn Spinner 2
  • Yarn Spinner for Other Engines
    • Godot
      • Overview
      • 📦Installation for Godot
      • 📥Importing Yarn Files
        • Yarn Projects
        • Yarn Scripts
      • 🧱Components
        • Dialogue Runner
        • Dialogue Presenters
          • Line Presenter
          • Options Presenter
          • Creating Custom Dialogue Views
        • Variable Storage
          • In-Memory Variable Storage
          • Custom Variable Storage Components
        • Line Provider
          • Text Line Provider
        • Markup Palette
      • 🤖Commands and Functions
      • 🗺️Localization
      • Advanced Guides
        • Implementing Custom Variable Storage
    • Unreal
      • 🧑🏼‍🏫Unreal Beta Quickstart
    • Bevy
      • ⚡Bevy Quick Start
      • 📥Compiling Yarn Files into Yarn Projects
      • 🧱Components
        • Dialogue Runner and a High Level Overview
        • Dialogue Views
        • Variable Storage
        • Assets
      • 🤖Custom Commands and Functions
        • Commands
        • Functions
      • 🗺️Localisations
      • 💡Frequently Asked Questions / "How Do I...?"
      • 🎁Bevy Samples
  • API
    • C#
      • Yarn.Utility Namespace
        • CRC32
          • GetChecksum(byte[])
          • GetChecksum(string)
          • GetChecksumString(string)
      • Yarn Namespace
        • Command
          • Text
        • CommandHandler
        • ConstantTypeProperty
          • Description
          • Type
          • Value
        • Dialogue
          • DefaultStartNodeName
          • Dialogue(Yarn.IVariableStorage)
          • Continue()
          • GetHeaders(string)
          • GetHeaderValue(string,string)
          • GetSaliencyOptionsForNodeGroup(string)
          • GetStringIDForNode(string)
          • GetTagsForNode(string)
          • HasSalientContent(string)
          • IsNodeGroup(string)
          • NodeExists(string)
          • SetNode(string)
          • SetProgram(Program)
          • SetSelectedOption(int)
          • Stop()
          • TryGetSmartVariable<T>(string,T)
          • UnloadAll()
          • CommandHandler
          • ContentSaliencyStrategy
          • CurrentNode
          • DialogueCompleteHandler
          • IsActive
          • Library
          • LineHandler
          • LogDebugMessage
          • LogErrorMessage
          • NodeCompleteHandler
          • NodeNames
          • NodeStartHandler
          • OptionsHandler
          • PrepareForLinesHandler
          • VariableStorage
        • DialogueCompleteHandler
        • DialogueException
        • EnumBase
          • EnumBase()
          • Description
          • Name
          • Parent
        • EnumType
          • EnumType(string,string,TypeBase)
          • Description
          • EnumCases
          • Name
          • Parent
          • RawType
        • FunctionType
          • FunctionType(IType,IType[])
          • Equals(IType)
          • GetParameterAt(int)
          • ToString()
          • Description
          • Name
          • Parameters
          • Parent
          • ReturnType
          • TypeMembers
          • VariadicParameterType
        • Header
          • KeyFieldNumber
          • ValueFieldNumber
          • Header()
          • Header(Header)
          • CalculateSize()
          • Clone()
          • Equals(object)
          • Equals(Header)
          • GetHashCode()
          • MergeFrom(pb::CodedInputStream)
          • MergeFrom(Header)
          • ToString()
          • WriteTo(pb::CodedOutputStream)
          • Descriptor
          • Key
          • Parser
          • Value
        • IMarkupParser
          • ParseMarkup(string,string)
        • ISmartVariableEvaluator
          • TryGetSmartVariable<T>(string,T)
        • IType
          • Description
          • Name
          • Parent
          • TypeMembers
        • ITypeMember
          • Type
        • IVariableAccess
          • GetVariableKind(string)
          • TryGetValue<T>(string,T?)
          • Program
          • SmartVariableEvaluator
        • IVariableStorage
          • Clear()
          • SetValue(string,bool)
          • SetValue(string,float)
          • SetValue(string,string)
        • IYarnValue
          • ConvertTo<T>()
        • Library
          • DeregisterFunction(string)
          • FunctionExists(string)
          • GenerateUniqueVisitedVariableForNode(string)
          • GetFunction(string)
          • ImportLibrary(Library)
          • RegisterFunction(string,Delegate)
          • RegisterFunction<TResult>(string,Func<TResult>)
          • RegisterFunction<T1, TResult>(string,Func<T1, TResult>)
          • RegisterFunction<T1, T2, TResult>(string,Func<T1, T2, TResult>)
          • RegisterFunction<T1, T2, T3, TResult>(string,Func<T1, T2, T3, TResult>)
          • RegisterFunction<T1, T2, T3, T4, TResult>(string,Func<T1, T2, T3, T4, TResult>)
          • RegisterFunction<T1, T2, T3, T4, T5, TResult>(string,Func<T1, T2, T3, T4, T5, TResult>)
        • Line
          • Line(string,string[])
          • ID
          • Substitutions
        • LineHandler
        • Logger
        • MemoryVariableStore
          • Clear()
          • GetVariableKind(string)
          • SetValue(string,bool)
          • SetValue(string,float)
          • SetValue(string,string)
          • TryGetValue<T>(string,T?)
          • Program
          • SmartVariableEvaluator
        • Node
          • NodeGroupHeader
          • ToString()
          • ContentSaliencyConditionComplexityScore
          • ContentSaliencyConditionVariables
          • Headers
          • Instructions
          • IsNodeGroupHub
          • Name
          • NodeGroup
          • Tags
          • TrackingVariableName
        • NodeCompleteHandler
        • NodeStartHandler
        • OptionSet
          • Options
          • Option
            • ID
            • IsAvailable
            • Line
        • OptionsHandler
        • PrepareForLinesHandler
        • Program
          • GetVariableKind(string)
          • LineIDsForNode(string)
          • ToString()
          • TryGetInitialValue<T>(string,T)
          • InitialValues
          • Name
          • Nodes
        • TypeBase
          • Equals(object)
          • Equals(TypeBase)
          • GetHashCode()
          • IsAncestorOf(TypeBase)
          • IsConvertibleTo(TypeBase)
          • ToString()
          • ConvertibleToTypes
          • Description
          • Methods
          • Name
          • Parent
          • TypeMembers
        • Types
          • Any
          • Boolean
          • Number
          • String
          • TypeMappings
        • VariableKind
          • Smart
          • Stored
          • Unknown
      • Yarn.Saliency Namespace
        • BestLeastRecentlyViewedSaliencyStrategy
          • BestLeastRecentlyViewedSaliencyStrategy(IVariableStorage)
          • ContentWasSelected(ContentSaliencyOption)
          • QueryBestContent(IEnumerable<ContentSaliencyOption>)
        • BestSaliencyStrategy
          • ContentWasSelected(ContentSaliencyOption)
          • QueryBestContent(IEnumerable<ContentSaliencyOption>)
        • ContentSaliencyContentType
          • Line
          • Node
        • ContentSaliencyOption
          • ContentSaliencyOption(string)
          • ComplexityScore
          • ContentID
          • ContentType
          • FailingConditionValueCount
          • PassingConditionValueCount
          • ViewCountKey
        • EnumerableRandomExtension
          • RandomElement<T>(IEnumerable<T>)
        • FirstSaliencyStrategy
          • ContentWasSelected(ContentSaliencyOption)
          • QueryBestContent(IEnumerable<ContentSaliencyOption>)
        • IContentSaliencyStrategy
          • ContentWasSelected(ContentSaliencyOption)
          • QueryBestContent(IEnumerable<ContentSaliencyOption>)
        • RandomBestLeastRecentlyViewedSaliencyStrategy
          • RandomBestLeastRecentlyViewedSaliencyStrategy(IVariableStorage)
          • ContentWasSelected(ContentSaliencyOption)
          • QueryBestContent(IEnumerable<ContentSaliencyOption>)
      • Yarn.Markup Namespace
        • BuiltInMarkupReplacer
          • ProcessReplacementMarker(MarkupAttribute,StringBuilder,List<MarkupAttribute>,string)
        • IAttributeMarkerProcessor
          • ProcessReplacementMarker(MarkupAttribute,System.Text.StringBuilder,List<MarkupAttribute>,string)
        • LineParser
          • CharacterAttribute
          • CharacterAttributeNameProperty
          • NoMarkupAttribute
          • ReplacementMarkerContents
          • TrimWhitespaceProperty
          • DeregisterMarkerProcessor(string)
          • Dispose()
          • ExpandSubstitutions(string,IList<string>)
          • ParseString(string,string,bool)
          • RegisterMarkerProcessor(string,IAttributeMarkerProcessor)
          • MarkupDiagnostic
            • MarkupDiagnostic(string,int)
            • Equals(object)
            • Equals(MarkupDiagnostic)
            • GetHashCode()
            • M:Yarn.Markup.LineParser.MarkupDiagnostic.op_Equality(Yarn.Markup.LineParser.MarkupDiagnostic,Yarn.Markup.LineParser.MarkupDiagnostic)
            • M:Yarn.Markup.LineParser.MarkupDiagnostic.op_Inequality(Yarn.Markup.LineParser.MarkupDiagnostic,Yarn.Markup.LineParser.MarkupDiagnostic)
            • Column
            • Message
        • MarkupAttribute
          • Shift(int)
          • ToString()
          • TryGetProperty(string,bool)
          • TryGetProperty(string,int)
          • TryGetProperty(string,float)
          • TryGetProperty(string,string?)
          • TryGetProperty(string,MarkupValue)
          • Length
          • Name
          • Position
          • Properties
        • MarkupParseException
        • MarkupParseResult
          • MarkupParseResult(string,List<MarkupAttribute>)
          • DeleteRange(MarkupAttribute)
          • TextForAttribute(MarkupAttribute)
          • TryGetAttributeWithName(string,MarkupAttribute)
          • Attributes
          • Text
        • MarkupProperty
          • Name
          • Value
        • MarkupValue
          • ToString()
          • ToString(IFormatProvider)
          • BoolValue
          • FloatValue
          • IntegerValue
          • StringValue
          • Type
        • MarkupValueType
          • Bool
          • Float
          • Integer
          • String
        • TagType
          • Close
          • CloseAll
          • Open
          • SelfClosing
      • Yarn.Compiler Namespace
        • CompilationJob
          • CompilationType
          • Declarations
          • Files
          • Library
          • CreateFromFiles(IEnumerable<string>,Library?)
          • CreateFromFiles(string[])
          • CreateFromString(string,string,Library?,int)
          • CancellationToken
          • LanguageVersion
          • TypeDeclarations
          • VariableDeclarations
          • File
            • FileName
            • Source
          • Type
            • DeclarationsOnly
            • FullCompilation
            • StringsOnly
            • TypeCheck
        • CompilationResult
          • GetDescriptionForVariable(string)
          • GetLabelsForNode(string)
          • GetStringForKey(string)
          • ContainsErrors
          • ContainsImplicitStringTags
          • DebugInfo
          • Declarations
          • Diagnostics
          • FileTags
          • Program
          • ProjectDebugInfo
          • StringTable
          • UserDefinedTypes
        • Compiler
          • Compile(CompilationJob)
          • FlattenParseTree(IParseTree)
          • GetDocumentComments(CommonTokenStream,ParserRuleContext,bool)
          • GetLineIDForNodeName(string)
        • Declaration
          • ExternalDeclaration
          • CreateVariable(string,IType,IConvertible,string?)
          • ToString()
          • DefaultValue
          • Dependencies
          • Dependents
          • Description
          • InitialValueParserContext
          • IsImplicit
          • IsInlineExpansion
          • IsVariable
          • Name
          • Range
          • SourceFileLine
          • SourceFileName
          • SourceNodeName
          • Type
        • DeclarationBuilder
          • WithDefaultValue(System.IConvertible)
          • WithDescription(string?)
          • WithImplicit(bool)
          • WithName(string)
          • WithRange(Yarn.Compiler.Range)
          • WithSourceFileName(string)
          • WithSourceNodeName(string)
          • WithType(IType)
          • Declaration
        • Diagnostic
          • Diagnostic(string,IToken,string,DiagnosticSeverity)
          • Diagnostic(string,ParserRuleContext?,string,DiagnosticSeverity)
          • Diagnostic(string,string,DiagnosticSeverity)
          • Diagnostic(string,DiagnosticSeverity)
          • Diagnostic(string,Range,string,DiagnosticSeverity)
          • Equals(object)
          • GetHashCode()
          • ToString()
          • Column
          • Context
          • FileName
          • Line
          • Message
          • Range
          • Severity
          • DiagnosticSeverity
            • Error
            • Info
            • Warning
        • EnumTypeBuilder
          • FromEnum<TEnum>(string?)
        • FileParseResult
          • FileParseResult(string,IParseTree,CommonTokenStream)
          • Equals(object)
          • GetHashCode()
          • Name
          • Tokens
          • Tree
        • FunctionTypeBuilder
          • FromFunctionType(System.Type)
          • WithParameter(IType)
          • WithReturnType(IType)
          • WithVariadicParameterType(IType?)
          • FunctionType
        • IndentAwareLexer
          • IndentAwareLexer(ICharStream,TextWriter,TextWriter)
          • IsInWhenClause()
          • NextToken()
          • SetInWhenClause(bool)
          • Warnings
          • LexerWarning
            • Message
            • Token
        • NodeDebugInfo
          • NodeDebugInfo(string?,string)
          • GetLineInfo(int)
          • FileName
          • IsImplicit
          • NodeName
          • Range
          • LineInfo
            • FileName
            • NodeName
            • Position
        • Position
          • Equals(object)
          • GetHashCode()
          • M:Yarn.Compiler.Position.op_GreaterThanOrEqual(Yarn.Compiler.Position,Yarn.Compiler.Position)
          • M:Yarn.Compiler.Position.op_LessThanOrEqual(Yarn.Compiler.Position,Yarn.Compiler.Position)
          • ToString()
          • Character
          • IsValid
          • Line
        • Project
          • CurrentProjectFileVersion
          • WorkspaceRootPlaceholder
          • YarnSpinnerProjectVersion2
          • YarnSpinnerProjectVersion3
          • Project()
          • Project(string,string?)
          • GetJson()
          • IsMatchingPath(string)
          • IsValidVersionNumber(int)
          • LoadFromFile(string,string?)
          • SaveToFile(string)
          • AllowLanguagePreviewFeatures
          • BaseLanguage
          • CompilerOptions
          • Definitions
          • DefinitionsFiles
          • DefinitionsPath
          • ExcludeFilePatterns
          • ExtensionData
          • FileVersion
          • Localisation
          • Path
          • SourceFilePatterns
          • SourceFiles
          • WorkspaceRootPath
          • LocalizationInfo
            • Assets
            • Strings
        • ProjectDebugInfo
          • GetNodeDebugInfo(string)
          • Nodes
        • Range
          • Range()
          • Range(int,int,int,int)
          • Equals(object)
          • GetHashCode()
          • ToString()
          • End
          • IsValid
          • Start
        • StringInfo
          • fileName
          • isImplicitTag
          • lineNumber
          • metadata
          • nodeName
          • shadowLineID
          • text
          • ToString()
        • Utility
          • AddTagsToLines(string,ICollection<string>?)
          • DetermineNodeConnections(string[])
          • ExtractStringBlocks(IEnumerable<Node>,ProjectDebugInfo)
          • GenerateYarnFileWithDeclarations(IEnumerable<Yarn.Compiler.Declaration>,string,IEnumerable<string>?,IDictionary<string, string>?)
          • GetCompiledCodeAsString(Program,Library?,CompilationResult?)
          • GetYarnValue(IConvertible)
          • ParseSource(string)
          • TagLines(string,ICollection<string>?)
          • TryGetNodeTitle(string?,YarnSpinnerParser.NodeContext,string?,string?,string?,string?)
      • Yarn.Compiler.Upgrader Namespace
        • LanguageUpgrader
          • Upgrade(UpgradeJob)
        • TextReplacement
          • Comment
          • OriginalText
          • ReplacementText
          • Start
          • StartLine
          • OriginalLength
          • ReplacementLength
        • UpgradeJob
          • Files
          • UpgradeType
          • UpgradeJob(UpgradeType,IEnumerable<CompilationJob.File>)
        • UpgradeResult
          • Files
          • Diagnostics
          • OutputFile
            • Diagnostics
            • IsNewFile
            • OriginalSource
            • Path
            • Replacements
            • UpgradedSource
        • UpgradeType
          • Version1to2
      • Yarn.Unity Namespace
        • ActionMarkupHandler
          • OnCharacterWillAppear(int,MarkupParseResult,CancellationToken)
          • OnLineDisplayBegin(MarkupParseResult,TMP_Text)
          • OnLineDisplayComplete()
          • OnLineWillDismiss()
          • OnPrepareForLine(MarkupParseResult,TMP_Text)
        • ActionRegistrationExtension
          • AddCommandHandler(IActionRegistration,string,System.Action)
          • AddCommandHandler(IActionRegistration,string,System.Func<IEnumerator>)
          • AddCommandHandler(IActionRegistration,string,System.Func<Coroutine>)
          • AddCommandHandler(IActionRegistration,string,System.Func<YarnTask>)
          • AddCommandHandler<T1>(IActionRegistration,string,System.Action<T1>)
          • AddCommandHandler<T1>(IActionRegistration,string,System.Func<T1, IEnumerator>)
          • AddCommandHandler<T1>(IActionRegistration,string,System.Func<T1, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1>(IActionRegistration,string,System.Func<T1, Coroutine>)
          • AddCommandHandler<T1>(IActionRegistration,string,System.Func<T1, YarnTask>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(IActionRegistration,string,System.Action<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, IEnumerator>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, Coroutine>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, YarnTask>)
          • AddCommandHandler<T1, T2>(IActionRegistration,string,System.Action<T1, T2>)
          • AddCommandHandler<T1, T2>(IActionRegistration,string,System.Func<T1, T2, IEnumerator>)
          • AddCommandHandler<T1, T2>(IActionRegistration,string,System.Func<T1, T2, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1, T2>(IActionRegistration,string,System.Func<T1, T2, Coroutine>)
          • AddCommandHandler<T1, T2>(IActionRegistration,string,System.Func<T1, T2, YarnTask>)
          • AddCommandHandler<T1, T2, T3>(IActionRegistration,string,System.Action<T1, T2, T3>)
          • AddCommandHandler<T1, T2, T3>(IActionRegistration,string,System.Func<T1, T2, T3, IEnumerator>)
          • AddCommandHandler<T1, T2, T3>(IActionRegistration,string,System.Func<T1, T2, T3, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1, T2, T3>(IActionRegistration,string,System.Func<T1, T2, T3, Coroutine>)
          • AddCommandHandler<T1, T2, T3>(IActionRegistration,string,System.Func<T1, T2, T3, YarnTask>)
          • AddCommandHandler<T1, T2, T3, T4>(IActionRegistration,string,System.Action<T1, T2, T3, T4>)
          • AddCommandHandler<T1, T2, T3, T4>(IActionRegistration,string,System.Func<T1, T2, T3, T4, IEnumerator>)
          • AddCommandHandler<T1, T2, T3, T4>(IActionRegistration,string,System.Func<T1, T2, T3, T4, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1, T2, T3, T4>(IActionRegistration,string,System.Func<T1, T2, T3, T4, Coroutine>)
          • AddCommandHandler<T1, T2, T3, T4>(IActionRegistration,string,System.Func<T1, T2, T3, T4, YarnTask>)
          • AddCommandHandler<T1, T2, T3, T4, T5>(IActionRegistration,string,System.Action<T1, T2, T3, T4, T5>)
          • AddCommandHandler<T1, T2, T3, T4, T5>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, IEnumerator>)
          • AddCommandHandler<T1, T2, T3, T4, T5>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1, T2, T3, T4, T5>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, Coroutine>)
          • AddCommandHandler<T1, T2, T3, T4, T5>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, YarnTask>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6>(IActionRegistration,string,System.Action<T1, T2, T3, T4, T5, T6>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, IEnumerator>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, Coroutine>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, YarnTask>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7>(IActionRegistration,string,System.Action<T1, T2, T3, T4, T5, T6, T7>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, IEnumerator>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, Coroutine>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, YarnTask>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8>(IActionRegistration,string,System.Action<T1, T2, T3, T4, T5, T6, T7, T8>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, IEnumerator>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, Coroutine>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, YarnTask>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9>(IActionRegistration,string,System.Action<T1, T2, T3, T4, T5, T6, T7, T8, T9>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, IEnumerator>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, Coroutine>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, YarnTask>)
          • AddFunction<TResult>(IActionRegistration,string,System.Func<TResult>)
          • AddFunction<T1, T2, T3, T4, T5, T6, T7, T8, T9, TResult>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, TResult>)
          • AddFunction<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, TResult>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, TResult>)
          • AddFunction<T1, TResult>(IActionRegistration,string,System.Func<T1, TResult>)
          • AddFunction<T1, T2, TResult>(IActionRegistration,string,System.Func<T1, T2, TResult>)
          • AddFunction<T1, T2, T3, TResult>(IActionRegistration,string,System.Func<T1, T2, T3, TResult>)
          • AddFunction<T1, T2, T3, T4, TResult>(IActionRegistration,string,System.Func<T1, T2, T3, T4, TResult>)
          • AddFunction<T1, T2, T3, T4, T5, TResult>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, TResult>)
          • AddFunction<T1, T2, T3, T4, T5, T6, TResult>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, TResult>)
          • AddFunction<T1, T2, T3, T4, T5, T6, T7, TResult>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, TResult>)
          • AddFunction<T1, T2, T3, T4, T5, T6, T7, T8, TResult>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, TResult>)
        • Actions
          • Actions(IActionRegistration,Library)
          • AddCommandHandler(string,Delegate)
          • AddCommandHandler(string,Func<object>)
          • AddCommandHandler(string,MethodInfo)
          • AddFunction(string,Delegate)
          • AddRegistrationMethod(ActionRegistrationMethod)
          • RegisterActions()
          • RegisterFunctionDeclaration(string,Type,Type[])
          • RemoveCommandHandler(string)
          • RemoveFunction(string)
          • SetupForProject(YarnProject)
          • ActionRegistrar
          • Commands
          • Library
        • BuiltinLocalisedLineProvider
          • DeregisterMarkerProcessor(string)
          • GetLocalizedLineAsync(Line,CancellationToken)
          • PrepareForLinesAsync(IEnumerable<string>,CancellationToken)
          • RegisterMarkerProcessor(string,Markup.IAttributeMarkerProcessor)
          • AssetLocaleCode
          • LocaleCode
        • Culture
          • DisplayName
          • IsNeutralCulture
          • Name
          • NativeName
          • Culture(System.Globalization.CultureInfo)
        • Cultures
          • GetCulture(string)
          • GetCultures()
          • HasCulture(string)
          • TryGetCulture(string,Culture)
          • CurrentNeutralCulture
        • DialogueOption
          • DialogueOptionID
          • IsAvailable
          • Line
          • TextID
        • DialoguePresenterBase
          • OnDialogueCompleteAsync()
          • OnDialogueStartedAsync()
          • RunLineAsync(LocalizedLine,LineCancellationToken)
          • RunOptionsAsync(DialogueOption[],CancellationToken)
        • DialogueReference
          • nodeName
          • project
          • DialogueReference()
          • DialogueReference(YarnProject,string)
          • IsValid
        • DialogueRunner
          • autoStart
          • onDialogueComplete
          • onDialogueStart
          • onNodeComplete
          • onNodeStart
          • onUnhandledCommand
          • runSelectedOptionAsLine
          • startNode
          • AddCommandHandler(string,Delegate)
          • AddCommandHandler(string,MethodInfo)
          • AddFunction(string,Delegate)
          • GetPauseDurationsInsideLine(Markup.MarkupParseResult)
          • LoadStateFromPersistentStorage(string)
          • RegisterFunctionDeclaration(string,Type,Type[])
          • RemoveCommandHandler(string)
          • RemoveFunction(string)
          • RequestHurryUpLine()
          • RequestNextLine()
          • SaveStateToPersistentStorage(string)
          • SetProject(YarnProject)
          • SplitCommandText(string)
          • StartDialogue(string)
          • Stop()
          • Dialogue
          • DialoguePresenters
          • DialogueTask
          • DialogueViews
          • IsDialogueRunning
          • IsInPlaymode
          • LineProvider
          • NoOptionSelected
          • VariableStorage
          • YarnProject
        • Effects
          • FadeAlpha(CanvasGroup,float,float,float,CancellationToken)
          • FadeAlpha(CanvasGroup,float,float,float,CoroutineInterruptToken?)
          • FadeAlphaAsync(CanvasGroup,float,float,float,CancellationToken)
          • PausableTypewriter(TextMeshProUGUI,float,Action?,Action?,Action?,Stack<(int position, float duration)>?,CoroutineInterruptToken?)
          • Typewriter(TextMeshProUGUI,float,Action,CoroutineInterruptToken?)
          • CoroutineInterruptToken
            • Complete()
            • Interrupt()
            • Start()
            • CanInterrupt
            • WasInterrupted
        • GeneratedVariableStorageExtensions
          • GetEnumValueOrDefault<T>(IGeneratedVariableStorage,string)
          • GetValueOrDefault<T>(IGeneratedVariableStorage,string)
          • SetValue<T>(IGeneratedVariableStorage,string,T)
        • IActionMarkupHandler
          • OnCharacterWillAppear(int,MarkupParseResult,CancellationToken)
          • OnLineDisplayBegin(MarkupParseResult,TMP_Text)
          • OnLineDisplayComplete()
          • OnLineWillDismiss()
          • OnPrepareForLine(MarkupParseResult,TMP_Text)
        • IActionRegistration
          • AddCommandHandler(string,Delegate)
          • AddCommandHandler(string,MethodInfo)
          • AddFunction(string,Delegate)
          • RegisterFunctionDeclaration(string,Type,Type[])
          • RemoveCommandHandler(string)
          • RemoveFunction(string)
        • IAssetProvider
          • GetAssetsOfType<T>()
          • TryGetAsset<T>(T?)
        • ICommand
          • Name
        • IGeneratedVariableStorage
        • ILineProvider
          • DeregisterMarkerProcessor(string)
          • GetLocalizedLineAsync(Line,CancellationToken)
          • PrepareForLinesAsync(IEnumerable<string>,CancellationToken)
          • RegisterMarkerProcessor(string,Yarn.Markup.IAttributeMarkerProcessor)
          • LocaleCode
          • YarnProject
        • InMemoryVariableStorage
          • showDebug
          • Clear()
          • Contains(string)
          • GetAllVariables()
          • GetDebugList()
          • SetAllVariables(Dictionary<string, float>,Dictionary<string, string>,Dictionary<string, bool>,bool)
          • SetValue(string,bool)
          • SetValue(string,float)
          • SetValue(string,string)
          • TryGetValue<T>(string,T)
        • IYarnTask
          • Forget()
          • IsCompleted()
          • IsCompletedSuccessfully()
        • LineAdvancer
          • advanceRequestsBeforeCancellingLine
          • multiAdvanceIsCancel
          • OnCharacterWillAppear(int,MarkupParseResult,CancellationToken)
          • OnDialogueCompleteAsync()
          • OnDialogueStartedAsync()
          • OnLineDisplayBegin(MarkupParseResult,TMP_Text)
          • OnLineDisplayComplete()
          • OnLineWillDismiss()
          • OnPrepareForLine(MarkupParseResult,TMP_Text)
          • RequestDialogueCancellation()
          • RequestLineHurryUp()
          • RequestNextLine()
          • RunLineAsync(LocalizedLine,LineCancellationToken)
          • RunOptionsAsync(DialogueOption[],CancellationToken)
          • InputMode
            • InputActions
            • KeyCodes
            • LegacyInputAxes
            • None
        • LineCancellationToken
          • HurryUpToken
          • NextLineToken
          • IsHurryUpRequested
          • IsNextLineRequested
        • LineMetadata
          • LineMetadata()
          • AddMetadata(string,IEnumerable<string>)
          • GetLineIDs()
          • GetMetadata(string)
          • GetShadowLineSource(string)
        • LinePresenter
          • autoAdvance
          • autoAdvanceDelay
          • canvasGroup
          • characterNameContainer
          • characterNameText
          • fadeDownDuration
          • fadeUpDuration
          • lineText
          • showCharacterNameInLineView
          • temporalProcessors
          • typewriterEffectSpeed
          • useFadeEffect
          • useTypewriterEffect
          • OnDialogueCompleteAsync()
          • OnDialogueStartedAsync()
          • RunLineAsync(LocalizedLine,LineCancellationToken)
          • RunOptionsAsync(DialogueOption[],CancellationToken)
        • LinePresenterButtonHandler
          • OnCharacterWillAppear(int,MarkupParseResult,CancellationToken)
          • OnLineDisplayBegin(MarkupParseResult,TMP_Text)
          • OnLineDisplayComplete()
          • OnLineWillDismiss()
          • OnPrepareForLine(MarkupParseResult,TMP_Text)
        • LineProviderBehaviour
          • DeregisterMarkerProcessor(string)
          • GetLocalizedLineAsync(Line,CancellationToken)
          • PrepareForLinesAsync(IEnumerable<string>,CancellationToken)
          • RegisterMarkerProcessor(string,IAttributeMarkerProcessor)
          • Start()
          • LocaleCode
          • YarnProject
        • Localization
          • AddLocalizedString(string,string)
          • AddLocalizedStrings(IEnumerable<KeyValuePair<string, string>>)
          • AddLocalizedStrings(IEnumerable<StringTableEntry>)
          • Clear()
          • ContainsLocalizedObject<T>(string)
          • ContainsLocalizedString(string)
          • GetLineIDs()
          • GetLocalizedObjectAsync<T>(string)
          • GetLocalizedString(string)
          • UsesAddressableAssets
          • LocalizationTableEntry
            • localizedAsset
            • localizedAssetReference
            • localizedString
        • LocalizationType
          • Unity
          • YarnInternal
        • LocalizedLine
          • Asset
          • InvalidLine
          • Metadata
          • RawText
          • Substitutions
          • TextID
          • CharacterName
          • Text
          • TextWithoutCharacterName
        • MarkupPalette
          • BasicMarkers
          • CustomMarkers
          • ColorForMarker(string,Color)
          • PaletteForMarker(string,CustomMarker)
          • BasicMarker
            • Boldened
            • Color
            • CustomColor
            • Italicised
            • Marker
            • Strikedthrough
            • Underlined
          • CustomMarker
            • End
            • Marker
            • MarkerOffset
            • Start
        • OptionItem
          • completionToken
          • OnOptionSelected
          • InvokeOptionSelected()
          • OnDeselect(BaseEventData)
          • OnPointerClick(PointerEventData)
          • OnPointerEnter(PointerEventData)
          • OnSelect(BaseEventData)
          • OnSubmit(BaseEventData)
          • IsHighlighted
          • Option
        • OptionsPresenter
          • fadeDownDuration
          • fadeUpDuration
          • showUnavailableOptions
          • useFadeEffect
          • OnDialogueCompleteAsync()
          • OnDialogueStartedAsync()
          • RunLineAsync(LocalizedLine,LineCancellationToken)
          • RunOptionsAsync(DialogueOption[],CancellationToken)
        • PauseEventProcessor
          • OnCharacterWillAppear(int,MarkupParseResult,CancellationToken)
          • OnLineDisplayBegin(MarkupParseResult,TMP_Text)
          • OnLineDisplayComplete()
          • OnLineWillDismiss()
          • OnPrepareForLine(MarkupParseResult,TMP_Text)
        • RegistrationType
          • Compilation
          • Runtime
        • ReplacementMarkupHandler
          • NoDiagnostics
          • ProcessReplacementMarker(MarkupAttribute,StringBuilder,List<MarkupAttribute>,string)
        • SerializableDictionary
          • Storage<T>
            • data
        • SerializableDictionary<TKey, TValue>
          • SerializableDictionary()
          • SerializableDictionary(IDictionary<TKey, TValue>)
        • SerializableDictionary<TKey, TValue, TValueStorage>
          • SerializableDictionary()
          • SerializableDictionary(IDictionary<TKey, TValue>)
        • SerializableDictionaryBase
          • Storage
        • SerializableDictionaryBase<TKey, TValue, TValueStorage>
          • SerializableDictionaryBase()
          • SerializableDictionaryBase(IDictionary<TKey, TValue>)
          • Add(TKey,TValue)
          • Add(KeyValuePair<TKey, TValue>)
          • Add(object,object)
          • Clear()
          • Contains(KeyValuePair<TKey, TValue>)
          • Contains(object)
          • ContainsKey(TKey)
          • CopyFrom(IDictionary<TKey, TValue>)
          • CopyTo(Array,int)
          • CopyTo(KeyValuePair<TKey, TValue>[],int)
          • GetEnumerator()
          • GetObjectData(SerializationInfo,StreamingContext)
          • OnAfterDeserialize()
          • OnBeforeSerialize()
          • OnDeserialization(object)
          • Remove(TKey)
          • Remove(KeyValuePair<TKey, TValue>)
          • Remove(object)
          • TryGetValue(TKey,TValue)
          • Count
          • IsFixedSize
          • IsReadOnly
          • IsSynchronized
          • this[TKey key]
          • this[object key]
          • Keys
          • SyncRoot
          • Values
        • StringTableEntry
          • Comment
          • File
          • ID
          • Language
          • LineNumber
          • Lock
          • Node
          • Text
          • StringTableEntry(StringTableEntry)
          • CreateCSV(IEnumerable<StringTableEntry>)
          • Equals(object)
          • GetHashCode()
          • ParseFromCSV(string)
          • ToString()
        • StyleMarkerProcessor
          • lineProvider
          • ProcessReplacementMarker(MarkupAttribute,StringBuilder,List<MarkupAttribute>,string)
        • UnityEventString
        • VariableStorageBehaviour
          • AddChangeListener<T>(string,Action<T>)
          • Clear()
          • Contains(string)
          • GetAllVariables()
          • GetVariableKind(string)
          • SetAllVariables(FloatDictionary,StringDictionary,BoolDictionary,bool)
          • SetValue(string,bool)
          • SetValue(string,float)
          • SetValue(string,string)
          • TryGetValue<T>(string,T?)
          • Program
          • SmartVariableEvaluator
        • VoiceOverPresenter
          • audioSource
          • dialogueRunner
          • endLineWhenVoiceoverComplete
          • fadeOutTimeOnLineFinish
          • waitTimeAfterLineComplete
          • waitTimeBeforeLineStart
          • OnDialogueCompleteAsync()
          • OnDialogueStartedAsync()
          • RunLineAsync(LocalizedLine,LineCancellationToken)
          • RunOptionsAsync(DialogueOption[],CancellationToken)
        • YarnActionAttribute
          • Name
        • YarnCommandAttribute
        • YarnFunctionAttribute
        • YarnProject
          • baseLocalization
          • compiledYarnProgram
          • lineMetadata
          • localizations
          • localizationType
          • GetHeaders(string)
          • GetLineIDsForNodes(IEnumerable<string>)
          • GetLocalization(string)
          • InitialValues
          • NodeNames
          • Program
          • ShadowTableDictionary
          • ShadowTableEntry
            • shadowMetadata
            • sourceLineID
        • YarnTask
          • Delay(int,CancellationToken)
          • Delay(TimeSpan,CancellationToken)
          • Forget()
          • FromResult<T>(T)
          • GetAwaiter()
          • IsCompleted()
          • IsCompletedSuccessfully()
          • SuppressCancellationThrow()
          • ToCoroutine(Func<YarnTask>)
          • WaitForAsyncOperation(AsyncOperationHandle,CancellationToken)
          • WaitForAsyncOperation<T>(AsyncOperationHandle<T>,CancellationToken)
          • WaitUntil(System.Func<bool>,System.Threading.CancellationToken)
          • WaitUntilCanceled(System.Threading.CancellationToken)
          • WhenAll(IEnumerable<YarnTask>)
          • WhenAll(YarnTask[])
          • WhenAll<T>(IEnumerable<YarnTask<T>>)
          • WhenAll<T>(YarnTask<T>[])
          • Yield()
          • CompletedTask
        • YarnTask<T>
          • Forget()
          • FromResult(T)
          • GetAwaiter()
          • IsCompleted()
          • IsCompletedSuccessfully()
        • YarnTaskCompletionSource
          • TrySetCanceled()
          • TrySetException(System.Exception)
          • TrySetResult()
          • Task
        • YarnTaskCompletionSource<T>
          • TrySetCanceled()
          • TrySetException(System.Exception)
          • TrySetResult(T)
          • Task
        • YarnTaskExtensions
          • WaitForCoroutine(MonoBehaviour,IEnumerator)
          • WaitForCoroutine(MonoBehaviour,Coroutine)
      • Yarn.Unity.Legacy Namespace
        • DialogueAdvanceInput
          • continueAction
          • continueActionButtonName
          • continueActionKeyCode
          • continueActionOnButtonRelease
          • continueActionReference
          • continueActionType
          • dialogueView
          • enableActionOnStart
          • Action
          • ContinueActionType
            • InputSystemAction
            • InputSystemActionFromAsset
            • KeyCode
            • None
            • VirtualButton
          • ContinueButtonActionType
            • Down
            • Up
        • DialogueViewBase
          • requestInterrupt
          • DialogueComplete()
          • DialogueStarted()
          • DismissLine(Action)
          • InterruptLine(LocalizedLine,Action)
          • OnDialogueCompleteAsync()
          • OnDialogueStartedAsync()
          • RunLine(LocalizedLine,Action)
          • RunLineAsync(LocalizedLine,LineCancellationToken)
          • RunOptions(DialogueOption[],Action<int>)
          • RunOptionsAsync(DialogueOption[],CancellationToken)
          • UserRequestedViewAdvancement()
        • LineView
          • autoAdvance
          • canvasGroup
          • characterNameContainer
          • characterNameText
          • continueButton
          • fadeInTime
          • fadeOutTime
          • holdTime
          • lineText
          • onCharacterTyped
          • onPauseEnded
          • onPauseStarted
          • palette
          • showCharacterNameInLineView
          • typewriterEffectSpeed
          • useFadeEffect
          • useTypewriterEffect
          • AddLineBreaks(Markup.MarkupParseResult)
          • DialogueComplete()
          • DismissLine(Action)
          • InterruptLine(LocalizedLine,Action)
          • OnContinueClicked()
          • PaletteMarkedUpText(Markup.MarkupParseResult,MarkupPalette,bool)
          • RunLine(LocalizedLine,Action)
          • UserRequestedViewAdvancement()
        • OptionsListView
          • DialogueComplete()
          • OnEnable()
          • Reset()
          • RunLine(LocalizedLine,Action)
          • RunOptions(DialogueOption[],Action<int>)
          • Start()
        • OptionView
          • OnOptionSelected
          • palette
          • InvokeOptionSelected()
          • OnPointerClick(PointerEventData)
          • OnPointerEnter(PointerEventData)
          • OnSubmit(BaseEventData)
          • Option
      • Yarn.Unity.Samples Namespace
        • SampleRenderDetector
      • Yarn.Unity.UnityLocalization Namespace
        • LineMetadata
          • nodeName
          • tags
          • ShadowLineSource
        • UnityLocalisedLineProvider
          • DeregisterMarkerProcessor(string)
          • GetLocalizedLineAsync(Line,CancellationToken)
          • PrepareForLinesAsync(IEnumerable<string>,CancellationToken)
          • RegisterMarkerProcessor(string,IAttributeMarkerProcessor)
          • LocaleCode
    • Rust
      • bevy_yarnspinner
      • bevy_yarnspinner_example_dialogue_view
      • yarnspinner
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On this page
  • Setting up the crate
  • Adding the Yarn Files
  • The main code

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  1. Yarn Spinner for Other Engines
  2. Bevy

Bevy Quick Start

Quickly get started with a simple scene.

PreviousBevyNextCompiling Yarn Files into Yarn Projects

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We will now go through the steps to setup a new Bevy project running Yarn Spinner dialogues

Setting up the crate

Run the following in your terminal to create a new crate with the required dependencies:

cargo new yarnspinner_playground
cd yarnspinner_playground
cargo add bevy bevy_yarnspinner bevy_yarnspinner_example_dialogue_view

The dependency bevy_yarnspinner is for the Yarn Spinner Bevy plugin proper, while bevy_yarnspinner_example_dialogue_view gives us a nice default , so we can actually see the text we've written and have options to click on.

Adding the Yarn Files

We'll use a single Yarn file for this example. Inside the folder assets/dialogue, add a file named example.yarn with the following content:

# assets/dialogue/example.yarn
title: Start
---
Hello World!
Wow! My first ever Yarn script in Rust!

-> Gosh!
-> Incredible!
-> I'm amazed!

Anyway, time to get writing!
===

You can learn about our recommended editor, Visual Studio Code with the official Yarn Spinner Extension at: Advanced Scripting.

The main code

Add the following code to your src/main.rs.

// src/main.rs
use bevy::{prelude::*, asset::ChangeWatcher, utils::Duration};
use bevy_yarnspinner::prelude::*;
use bevy_yarnspinner_example_dialogue_view::prelude::*;

fn main() {
    let mut app = App::new();
    app.add_plugins((
        DefaultPlugins,
        // Add the Yarn Spinner plugin. 
        // As soon as this plugin is built, a Yarn project will be compiled 
        // from all Yarn files found under assets/dialogue/*.yarn
        YarnSpinnerPlugin::new(),
        // Add the example dialogue view plugin
        ExampleYarnSpinnerDialogueViewPlugin::new(),
    ))
    // Setup a 2D camera so we can see the text
    .add_systems(Startup, setup_camera)
    // Spawn the dialog as soon as the Yarn project finished compiling
    .add_systems(
        Update,
        spawn_dialogue_runner.run_if(resource_added::<YarnProject>()),
    )
    .run();
}

fn setup_camera(mut commands: Commands) {
    commands.spawn(Camera2dBundle::default());
}

fn spawn_dialogue_runner(mut commands: Commands, project: Res<YarnProject>) {
    let mut dialogue_runner = project.create_dialogue_runner();
    // Start the dialog at the node with the title "Start"
    dialogue_runner.start_node("Start");
    commands.spawn(dialogue_runner);
}

Reiterating the comments in the code, let's take a look at some snippets.

YarnSpinnerPlugin::new(),

This self-explanatory line initializes the plugin. When using the standard constructor with no options, Yarn files will be searched for in the directory <your game>/assets/dialogue/, where all files ending in .yarn will be compiled as soon as the game starts.

ExampleYarnSpinnerDialogueViewPlugin::new(),

Here we initialize the dialogue view shipped by the bevy_yarnspinner_example_dialogue_view crate. It offers some sensible defaults which you can see in the screenshots used throughout this guide. You can of course skip this and use your own dialogue view instead.

spawn_dialogue_runner.run_if(resource_added::<YarnProject>()),

The method .run_if(resource_added::<YarnProject>() is our way of saying "run this system once as soon as our Yarn files are done compiling". Let's look at what will actually be run in that moment:

fn spawn_dialogue_runner(mut commands: Commands, project: Res<YarnProject>) {
    let mut dialogue_runner = project.create_dialogue_runner();
    // Start the dialog at the node with the title "Start"
    dialogue_runner.start_node("Start");
    commands.spawn(dialogue_runner);
}

In the end, your file structure should look like this:

Run your game with cargo run and you should see the following:

The plugin makes sure all components of Yarn Spinner work except for any actual graphics. You need to instantiate a for that:

The main way of interacting with Yarn files during runtime and managing the flow of a dialog is through a . To do this, we use the resource we referenced in the run_if section above. It represents our compiled Yarn files, which we use to create a new dialog runner. We then point it to the named "Start" of our Yarn file. We use start_node for this, which will "move" the dialog runner to the provided node and start executing the dialog in the next frame, using the registered Dialogue View to actually present it on the screen. Finally, we spawn the dialog runner on an own entity into the Bevy world.

⚡
Dialogue View
Dialogue View
DialogueRunner
YarnProject
node
file_system.png
hello_world.png