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Yarn Spinner 3.0
Yarn Spinner 3.0
  • ⭐Start Here
    • Yarn Spinner 3
  • Beginner's Guide
  • About Yarn Spinner
  • Crediting Yarn Spinner
  • FAQ
  • Writing Yarn Scripts
    • ⭐First Steps with Scripting
    • Yarn Spinner Editor
      • Writing Yarn in VS Code
      • Previewing Your Dialogue
      • Writing Together
    • Scripting Fundamentals
      • Nodes and Lines
      • Options
      • Jump Command
      • Detour Command
      • Variables
      • Flow Control
      • Once
      • Smart Variables
      • Enums
      • Commands
      • Functions
      • Line Groups
    • Advanced Scripting
      • Node Groups
      • Storylets and Saliency Primer
      • Saliency
      • Tags and Metadata
      • Markup
      • Shadow Lines
  • Yarn Spinner for Unity
    • ⭐First Steps with Unity
    • Installation for Unity
      • Unity Quick Start
    • Yarn Spinner in Unity Scenes
      • Unity Projects + Yarn Spinner
    • Your First Yarn Spinner Game
    • Commands and Functions
    • Localisation and Assets
      • In-built Localisation
      • Unity Localisation
    • Samples
      • Welcome
      • Feature Tour
      • Theming Default Presenters
      • Create a Phone Chat View
      • Make Options Timeout
      • Voice Over and Localisation
      • Background Chatter
      • Inline Events
      • Replacement Markup
      • Storylets and Saliency
        • Basic Storylets and Saliency
        • Advanced Saliency
        • Custom Saliency Strategies
    • Unity Add-Ons
      • Speech Bubbles
        • Installing Speech Bubbles
        • Using Speech Bubbles
        • Speech Bubble Examples
      • Dialogue Wheel
        • Installing Dialogue Wheel
        • Using Six-Segment Wheel
        • Using Auto-Layout Wheel
        • Dialogue Wheel Examples
  • Components
    • Dialogue Runners and Systems
    • Dialogue Presenters
      • Line Presenter
      • Options Presenter
      • Line Advancer
      • Custom Dialogue Presenters
    • Variable Storage
      • In-Memory Variable Storage
      • Variable Storage
      • Custom Variable Storage Components
    • Line Provider
      • Built-in Localised Line Provider
      • Unity Localised Line Provider
    • Asynchronous Programming
  • Changelog
    • Upgrading from Yarn Spinner 2
  • Yarn Spinner for Other Engines
    • Godot
      • Overview
      • 📦Installation for Godot
      • 📥Importing Yarn Files
        • Yarn Projects
        • Yarn Scripts
      • 🧱Components
        • Dialogue Runner
        • Dialogue Presenters
          • Line Presenter
          • Options Presenter
          • Creating Custom Dialogue Views
        • Variable Storage
          • In-Memory Variable Storage
          • Custom Variable Storage Components
        • Line Provider
          • Text Line Provider
        • Markup Palette
      • 🤖Commands and Functions
      • 🗺️Localization
      • Advanced Guides
        • Implementing Custom Variable Storage
    • Unreal
      • 🧑🏼‍🏫Unreal Beta Quickstart
    • Bevy
      • ⚡Bevy Quick Start
      • 📥Compiling Yarn Files into Yarn Projects
      • 🧱Components
        • Dialogue Runner and a High Level Overview
        • Dialogue Views
        • Variable Storage
        • Assets
      • 🤖Custom Commands and Functions
        • Commands
        • Functions
      • 🗺️Localisations
      • 💡Frequently Asked Questions / "How Do I...?"
      • 🎁Bevy Samples
  • API
    • C#
      • Yarn.Utility Namespace
        • CRC32
          • GetChecksum(byte[])
          • GetChecksum(string)
          • GetChecksumString(string)
      • Yarn Namespace
        • Command
          • Text
        • CommandHandler
        • ConstantTypeProperty
          • Description
          • Type
          • Value
        • Dialogue
          • DefaultStartNodeName
          • Dialogue(Yarn.IVariableStorage)
          • Continue()
          • GetHeaders(string)
          • GetHeaderValue(string,string)
          • GetSaliencyOptionsForNodeGroup(string)
          • GetStringIDForNode(string)
          • GetTagsForNode(string)
          • HasSalientContent(string)
          • IsNodeGroup(string)
          • NodeExists(string)
          • SetNode(string)
          • SetProgram(Program)
          • SetSelectedOption(int)
          • Stop()
          • TryGetSmartVariable<T>(string,T)
          • UnloadAll()
          • CommandHandler
          • ContentSaliencyStrategy
          • CurrentNode
          • DialogueCompleteHandler
          • IsActive
          • Library
          • LineHandler
          • LogDebugMessage
          • LogErrorMessage
          • NodeCompleteHandler
          • NodeNames
          • NodeStartHandler
          • OptionsHandler
          • PrepareForLinesHandler
          • VariableStorage
        • DialogueCompleteHandler
        • DialogueException
        • EnumBase
          • EnumBase()
          • Description
          • Name
          • Parent
        • EnumType
          • EnumType(string,string,TypeBase)
          • Description
          • EnumCases
          • Name
          • Parent
          • RawType
        • FunctionType
          • FunctionType(IType,IType[])
          • Equals(IType)
          • GetParameterAt(int)
          • ToString()
          • Description
          • Name
          • Parameters
          • Parent
          • ReturnType
          • TypeMembers
          • VariadicParameterType
        • Header
          • KeyFieldNumber
          • ValueFieldNumber
          • Header()
          • Header(Header)
          • CalculateSize()
          • Clone()
          • Equals(object)
          • Equals(Header)
          • GetHashCode()
          • MergeFrom(pb::CodedInputStream)
          • MergeFrom(Header)
          • ToString()
          • WriteTo(pb::CodedOutputStream)
          • Descriptor
          • Key
          • Parser
          • Value
        • IMarkupParser
          • ParseMarkup(string,string)
        • ISmartVariableEvaluator
          • TryGetSmartVariable<T>(string,T)
        • IType
          • Description
          • Name
          • Parent
          • TypeMembers
        • ITypeMember
          • Type
        • IVariableAccess
          • GetVariableKind(string)
          • TryGetValue<T>(string,T?)
          • Program
          • SmartVariableEvaluator
        • IVariableStorage
          • Clear()
          • SetValue(string,bool)
          • SetValue(string,float)
          • SetValue(string,string)
        • IYarnValue
          • ConvertTo<T>()
        • Library
          • DeregisterFunction(string)
          • FunctionExists(string)
          • GenerateUniqueVisitedVariableForNode(string)
          • GetFunction(string)
          • ImportLibrary(Library)
          • RegisterFunction(string,Delegate)
          • RegisterFunction<TResult>(string,Func<TResult>)
          • RegisterFunction<T1, TResult>(string,Func<T1, TResult>)
          • RegisterFunction<T1, T2, TResult>(string,Func<T1, T2, TResult>)
          • RegisterFunction<T1, T2, T3, TResult>(string,Func<T1, T2, T3, TResult>)
          • RegisterFunction<T1, T2, T3, T4, TResult>(string,Func<T1, T2, T3, T4, TResult>)
          • RegisterFunction<T1, T2, T3, T4, T5, TResult>(string,Func<T1, T2, T3, T4, T5, TResult>)
        • Line
          • Line(string,string[])
          • ID
          • Substitutions
        • LineHandler
        • Logger
        • MemoryVariableStore
          • Clear()
          • GetVariableKind(string)
          • SetValue(string,bool)
          • SetValue(string,float)
          • SetValue(string,string)
          • TryGetValue<T>(string,T?)
          • Program
          • SmartVariableEvaluator
        • Node
          • NodeGroupHeader
          • ToString()
          • ContentSaliencyConditionComplexityScore
          • ContentSaliencyConditionVariables
          • Headers
          • Instructions
          • IsNodeGroupHub
          • Name
          • NodeGroup
          • Tags
          • TrackingVariableName
        • NodeCompleteHandler
        • NodeStartHandler
        • OptionSet
          • Options
          • Option
            • ID
            • IsAvailable
            • Line
        • OptionsHandler
        • PrepareForLinesHandler
        • Program
          • GetVariableKind(string)
          • LineIDsForNode(string)
          • ToString()
          • TryGetInitialValue<T>(string,T)
          • InitialValues
          • Name
          • Nodes
        • TypeBase
          • Equals(object)
          • Equals(TypeBase)
          • GetHashCode()
          • IsAncestorOf(TypeBase)
          • IsConvertibleTo(TypeBase)
          • ToString()
          • ConvertibleToTypes
          • Description
          • Methods
          • Name
          • Parent
          • TypeMembers
        • Types
          • Any
          • Boolean
          • Number
          • String
          • TypeMappings
        • VariableKind
          • Smart
          • Stored
          • Unknown
      • Yarn.Saliency Namespace
        • BestLeastRecentlyViewedSaliencyStrategy
          • BestLeastRecentlyViewedSaliencyStrategy(IVariableStorage)
          • ContentWasSelected(ContentSaliencyOption)
          • QueryBestContent(IEnumerable<ContentSaliencyOption>)
        • BestSaliencyStrategy
          • ContentWasSelected(ContentSaliencyOption)
          • QueryBestContent(IEnumerable<ContentSaliencyOption>)
        • ContentSaliencyContentType
          • Line
          • Node
        • ContentSaliencyOption
          • ContentSaliencyOption(string)
          • ComplexityScore
          • ContentID
          • ContentType
          • FailingConditionValueCount
          • PassingConditionValueCount
          • ViewCountKey
        • EnumerableRandomExtension
          • RandomElement<T>(IEnumerable<T>)
        • FirstSaliencyStrategy
          • ContentWasSelected(ContentSaliencyOption)
          • QueryBestContent(IEnumerable<ContentSaliencyOption>)
        • IContentSaliencyStrategy
          • ContentWasSelected(ContentSaliencyOption)
          • QueryBestContent(IEnumerable<ContentSaliencyOption>)
        • RandomBestLeastRecentlyViewedSaliencyStrategy
          • RandomBestLeastRecentlyViewedSaliencyStrategy(IVariableStorage)
          • ContentWasSelected(ContentSaliencyOption)
          • QueryBestContent(IEnumerable<ContentSaliencyOption>)
      • Yarn.Markup Namespace
        • BuiltInMarkupReplacer
          • ProcessReplacementMarker(MarkupAttribute,StringBuilder,List<MarkupAttribute>,string)
        • IAttributeMarkerProcessor
          • ProcessReplacementMarker(MarkupAttribute,System.Text.StringBuilder,List<MarkupAttribute>,string)
        • LineParser
          • CharacterAttribute
          • CharacterAttributeNameProperty
          • NoMarkupAttribute
          • ReplacementMarkerContents
          • TrimWhitespaceProperty
          • DeregisterMarkerProcessor(string)
          • Dispose()
          • ExpandSubstitutions(string,IList<string>)
          • ParseString(string,string,bool)
          • RegisterMarkerProcessor(string,IAttributeMarkerProcessor)
          • MarkupDiagnostic
            • MarkupDiagnostic(string,int)
            • Equals(object)
            • Equals(MarkupDiagnostic)
            • GetHashCode()
            • M:Yarn.Markup.LineParser.MarkupDiagnostic.op_Equality(Yarn.Markup.LineParser.MarkupDiagnostic,Yarn.Markup.LineParser.MarkupDiagnostic)
            • M:Yarn.Markup.LineParser.MarkupDiagnostic.op_Inequality(Yarn.Markup.LineParser.MarkupDiagnostic,Yarn.Markup.LineParser.MarkupDiagnostic)
            • Column
            • Message
        • MarkupAttribute
          • Shift(int)
          • ToString()
          • TryGetProperty(string,bool)
          • TryGetProperty(string,int)
          • TryGetProperty(string,float)
          • TryGetProperty(string,string?)
          • TryGetProperty(string,MarkupValue)
          • Length
          • Name
          • Position
          • Properties
        • MarkupParseException
        • MarkupParseResult
          • MarkupParseResult(string,List<MarkupAttribute>)
          • DeleteRange(MarkupAttribute)
          • TextForAttribute(MarkupAttribute)
          • TryGetAttributeWithName(string,MarkupAttribute)
          • Attributes
          • Text
        • MarkupProperty
          • Name
          • Value
        • MarkupValue
          • ToString()
          • ToString(IFormatProvider)
          • BoolValue
          • FloatValue
          • IntegerValue
          • StringValue
          • Type
        • MarkupValueType
          • Bool
          • Float
          • Integer
          • String
        • TagType
          • Close
          • CloseAll
          • Open
          • SelfClosing
      • Yarn.Compiler Namespace
        • CompilationJob
          • CompilationType
          • Declarations
          • Files
          • Library
          • CreateFromFiles(IEnumerable<string>,Library?)
          • CreateFromFiles(string[])
          • CreateFromString(string,string,Library?,int)
          • CancellationToken
          • LanguageVersion
          • TypeDeclarations
          • VariableDeclarations
          • File
            • FileName
            • Source
          • Type
            • DeclarationsOnly
            • FullCompilation
            • StringsOnly
            • TypeCheck
        • CompilationResult
          • GetDescriptionForVariable(string)
          • GetLabelsForNode(string)
          • GetStringForKey(string)
          • ContainsErrors
          • ContainsImplicitStringTags
          • DebugInfo
          • Declarations
          • Diagnostics
          • FileTags
          • Program
          • ProjectDebugInfo
          • StringTable
          • UserDefinedTypes
        • Compiler
          • Compile(CompilationJob)
          • FlattenParseTree(IParseTree)
          • GetDocumentComments(CommonTokenStream,ParserRuleContext,bool)
          • GetLineIDForNodeName(string)
        • Declaration
          • ExternalDeclaration
          • CreateVariable(string,IType,IConvertible,string?)
          • ToString()
          • DefaultValue
          • Dependencies
          • Dependents
          • Description
          • InitialValueParserContext
          • IsImplicit
          • IsInlineExpansion
          • IsVariable
          • Name
          • Range
          • SourceFileLine
          • SourceFileName
          • SourceNodeName
          • Type
        • DeclarationBuilder
          • WithDefaultValue(System.IConvertible)
          • WithDescription(string?)
          • WithImplicit(bool)
          • WithName(string)
          • WithRange(Yarn.Compiler.Range)
          • WithSourceFileName(string)
          • WithSourceNodeName(string)
          • WithType(IType)
          • Declaration
        • Diagnostic
          • Diagnostic(string,IToken,string,DiagnosticSeverity)
          • Diagnostic(string,ParserRuleContext?,string,DiagnosticSeverity)
          • Diagnostic(string,string,DiagnosticSeverity)
          • Diagnostic(string,DiagnosticSeverity)
          • Diagnostic(string,Range,string,DiagnosticSeverity)
          • Equals(object)
          • GetHashCode()
          • ToString()
          • Column
          • Context
          • FileName
          • Line
          • Message
          • Range
          • Severity
          • DiagnosticSeverity
            • Error
            • Info
            • Warning
        • EnumTypeBuilder
          • FromEnum<TEnum>(string?)
        • FileParseResult
          • FileParseResult(string,IParseTree,CommonTokenStream)
          • Equals(object)
          • GetHashCode()
          • Name
          • Tokens
          • Tree
        • FunctionTypeBuilder
          • FromFunctionType(System.Type)
          • WithParameter(IType)
          • WithReturnType(IType)
          • WithVariadicParameterType(IType?)
          • FunctionType
        • IndentAwareLexer
          • IndentAwareLexer(ICharStream,TextWriter,TextWriter)
          • IsInWhenClause()
          • NextToken()
          • SetInWhenClause(bool)
          • Warnings
          • LexerWarning
            • Message
            • Token
        • NodeDebugInfo
          • NodeDebugInfo(string?,string)
          • GetLineInfo(int)
          • FileName
          • IsImplicit
          • NodeName
          • Range
          • LineInfo
            • FileName
            • NodeName
            • Position
        • Position
          • Equals(object)
          • GetHashCode()
          • M:Yarn.Compiler.Position.op_GreaterThanOrEqual(Yarn.Compiler.Position,Yarn.Compiler.Position)
          • M:Yarn.Compiler.Position.op_LessThanOrEqual(Yarn.Compiler.Position,Yarn.Compiler.Position)
          • ToString()
          • Character
          • IsValid
          • Line
        • Project
          • CurrentProjectFileVersion
          • WorkspaceRootPlaceholder
          • YarnSpinnerProjectVersion2
          • YarnSpinnerProjectVersion3
          • Project()
          • Project(string,string?)
          • GetJson()
          • IsMatchingPath(string)
          • IsValidVersionNumber(int)
          • LoadFromFile(string,string?)
          • SaveToFile(string)
          • AllowLanguagePreviewFeatures
          • BaseLanguage
          • CompilerOptions
          • Definitions
          • DefinitionsFiles
          • DefinitionsPath
          • ExcludeFilePatterns
          • ExtensionData
          • FileVersion
          • Localisation
          • Path
          • SourceFilePatterns
          • SourceFiles
          • WorkspaceRootPath
          • LocalizationInfo
            • Assets
            • Strings
        • ProjectDebugInfo
          • GetNodeDebugInfo(string)
          • Nodes
        • Range
          • Range()
          • Range(int,int,int,int)
          • Equals(object)
          • GetHashCode()
          • ToString()
          • End
          • IsValid
          • Start
        • StringInfo
          • fileName
          • isImplicitTag
          • lineNumber
          • metadata
          • nodeName
          • shadowLineID
          • text
          • ToString()
        • Utility
          • AddTagsToLines(string,ICollection<string>?)
          • DetermineNodeConnections(string[])
          • ExtractStringBlocks(IEnumerable<Node>,ProjectDebugInfo)
          • GenerateYarnFileWithDeclarations(IEnumerable<Yarn.Compiler.Declaration>,string,IEnumerable<string>?,IDictionary<string, string>?)
          • GetCompiledCodeAsString(Program,Library?,CompilationResult?)
          • GetYarnValue(IConvertible)
          • ParseSource(string)
          • TagLines(string,ICollection<string>?)
          • TryGetNodeTitle(string?,YarnSpinnerParser.NodeContext,string?,string?,string?,string?)
      • Yarn.Compiler.Upgrader Namespace
        • LanguageUpgrader
          • Upgrade(UpgradeJob)
        • TextReplacement
          • Comment
          • OriginalText
          • ReplacementText
          • Start
          • StartLine
          • OriginalLength
          • ReplacementLength
        • UpgradeJob
          • Files
          • UpgradeType
          • UpgradeJob(UpgradeType,IEnumerable<CompilationJob.File>)
        • UpgradeResult
          • Files
          • Diagnostics
          • OutputFile
            • Diagnostics
            • IsNewFile
            • OriginalSource
            • Path
            • Replacements
            • UpgradedSource
        • UpgradeType
          • Version1to2
      • Yarn.Unity Namespace
        • ActionMarkupHandler
          • OnCharacterWillAppear(int,MarkupParseResult,CancellationToken)
          • OnLineDisplayBegin(MarkupParseResult,TMP_Text)
          • OnLineDisplayComplete()
          • OnLineWillDismiss()
          • OnPrepareForLine(MarkupParseResult,TMP_Text)
        • ActionRegistrationExtension
          • AddCommandHandler(IActionRegistration,string,System.Action)
          • AddCommandHandler(IActionRegistration,string,System.Func<IEnumerator>)
          • AddCommandHandler(IActionRegistration,string,System.Func<Coroutine>)
          • AddCommandHandler(IActionRegistration,string,System.Func<YarnTask>)
          • AddCommandHandler<T1>(IActionRegistration,string,System.Action<T1>)
          • AddCommandHandler<T1>(IActionRegistration,string,System.Func<T1, IEnumerator>)
          • AddCommandHandler<T1>(IActionRegistration,string,System.Func<T1, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1>(IActionRegistration,string,System.Func<T1, Coroutine>)
          • AddCommandHandler<T1>(IActionRegistration,string,System.Func<T1, YarnTask>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(IActionRegistration,string,System.Action<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, IEnumerator>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, Coroutine>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, YarnTask>)
          • AddCommandHandler<T1, T2>(IActionRegistration,string,System.Action<T1, T2>)
          • AddCommandHandler<T1, T2>(IActionRegistration,string,System.Func<T1, T2, IEnumerator>)
          • AddCommandHandler<T1, T2>(IActionRegistration,string,System.Func<T1, T2, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1, T2>(IActionRegistration,string,System.Func<T1, T2, Coroutine>)
          • AddCommandHandler<T1, T2>(IActionRegistration,string,System.Func<T1, T2, YarnTask>)
          • AddCommandHandler<T1, T2, T3>(IActionRegistration,string,System.Action<T1, T2, T3>)
          • AddCommandHandler<T1, T2, T3>(IActionRegistration,string,System.Func<T1, T2, T3, IEnumerator>)
          • AddCommandHandler<T1, T2, T3>(IActionRegistration,string,System.Func<T1, T2, T3, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1, T2, T3>(IActionRegistration,string,System.Func<T1, T2, T3, Coroutine>)
          • AddCommandHandler<T1, T2, T3>(IActionRegistration,string,System.Func<T1, T2, T3, YarnTask>)
          • AddCommandHandler<T1, T2, T3, T4>(IActionRegistration,string,System.Action<T1, T2, T3, T4>)
          • AddCommandHandler<T1, T2, T3, T4>(IActionRegistration,string,System.Func<T1, T2, T3, T4, IEnumerator>)
          • AddCommandHandler<T1, T2, T3, T4>(IActionRegistration,string,System.Func<T1, T2, T3, T4, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1, T2, T3, T4>(IActionRegistration,string,System.Func<T1, T2, T3, T4, Coroutine>)
          • AddCommandHandler<T1, T2, T3, T4>(IActionRegistration,string,System.Func<T1, T2, T3, T4, YarnTask>)
          • AddCommandHandler<T1, T2, T3, T4, T5>(IActionRegistration,string,System.Action<T1, T2, T3, T4, T5>)
          • AddCommandHandler<T1, T2, T3, T4, T5>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, IEnumerator>)
          • AddCommandHandler<T1, T2, T3, T4, T5>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1, T2, T3, T4, T5>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, Coroutine>)
          • AddCommandHandler<T1, T2, T3, T4, T5>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, YarnTask>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6>(IActionRegistration,string,System.Action<T1, T2, T3, T4, T5, T6>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, IEnumerator>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, Coroutine>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, YarnTask>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7>(IActionRegistration,string,System.Action<T1, T2, T3, T4, T5, T6, T7>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, IEnumerator>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, Coroutine>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, YarnTask>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8>(IActionRegistration,string,System.Action<T1, T2, T3, T4, T5, T6, T7, T8>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, IEnumerator>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, Coroutine>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, YarnTask>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9>(IActionRegistration,string,System.Action<T1, T2, T3, T4, T5, T6, T7, T8, T9>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, IEnumerator>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, Coroutine>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, YarnTask>)
          • AddFunction<TResult>(IActionRegistration,string,System.Func<TResult>)
          • AddFunction<T1, T2, T3, T4, T5, T6, T7, T8, T9, TResult>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, TResult>)
          • AddFunction<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, TResult>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, TResult>)
          • AddFunction<T1, TResult>(IActionRegistration,string,System.Func<T1, TResult>)
          • AddFunction<T1, T2, TResult>(IActionRegistration,string,System.Func<T1, T2, TResult>)
          • AddFunction<T1, T2, T3, TResult>(IActionRegistration,string,System.Func<T1, T2, T3, TResult>)
          • AddFunction<T1, T2, T3, T4, TResult>(IActionRegistration,string,System.Func<T1, T2, T3, T4, TResult>)
          • AddFunction<T1, T2, T3, T4, T5, TResult>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, TResult>)
          • AddFunction<T1, T2, T3, T4, T5, T6, TResult>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, TResult>)
          • AddFunction<T1, T2, T3, T4, T5, T6, T7, TResult>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, TResult>)
          • AddFunction<T1, T2, T3, T4, T5, T6, T7, T8, TResult>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, TResult>)
        • Actions
          • Actions(IActionRegistration,Library)
          • AddCommandHandler(string,Delegate)
          • AddCommandHandler(string,Func<object>)
          • AddCommandHandler(string,MethodInfo)
          • AddFunction(string,Delegate)
          • AddRegistrationMethod(ActionRegistrationMethod)
          • RegisterActions()
          • RegisterFunctionDeclaration(string,Type,Type[])
          • RemoveCommandHandler(string)
          • RemoveFunction(string)
          • SetupForProject(YarnProject)
          • ActionRegistrar
          • Commands
          • Library
        • BuiltinLocalisedLineProvider
          • DeregisterMarkerProcessor(string)
          • GetLocalizedLineAsync(Line,CancellationToken)
          • PrepareForLinesAsync(IEnumerable<string>,CancellationToken)
          • RegisterMarkerProcessor(string,Markup.IAttributeMarkerProcessor)
          • AssetLocaleCode
          • LocaleCode
        • Culture
          • DisplayName
          • IsNeutralCulture
          • Name
          • NativeName
          • Culture(System.Globalization.CultureInfo)
        • Cultures
          • GetCulture(string)
          • GetCultures()
          • HasCulture(string)
          • TryGetCulture(string,Culture)
          • CurrentNeutralCulture
        • DialogueOption
          • DialogueOptionID
          • IsAvailable
          • Line
          • TextID
        • DialoguePresenterBase
          • OnDialogueCompleteAsync()
          • OnDialogueStartedAsync()
          • RunLineAsync(LocalizedLine,LineCancellationToken)
          • RunOptionsAsync(DialogueOption[],CancellationToken)
        • DialogueReference
          • nodeName
          • project
          • DialogueReference()
          • DialogueReference(YarnProject,string)
          • IsValid
        • DialogueRunner
          • autoStart
          • onDialogueComplete
          • onDialogueStart
          • onNodeComplete
          • onNodeStart
          • onUnhandledCommand
          • runSelectedOptionAsLine
          • startNode
          • AddCommandHandler(string,Delegate)
          • AddCommandHandler(string,MethodInfo)
          • AddFunction(string,Delegate)
          • GetPauseDurationsInsideLine(Markup.MarkupParseResult)
          • LoadStateFromPersistentStorage(string)
          • RegisterFunctionDeclaration(string,Type,Type[])
          • RemoveCommandHandler(string)
          • RemoveFunction(string)
          • RequestHurryUpLine()
          • RequestNextLine()
          • SaveStateToPersistentStorage(string)
          • SetProject(YarnProject)
          • SplitCommandText(string)
          • StartDialogue(string)
          • Stop()
          • Dialogue
          • DialoguePresenters
          • DialogueTask
          • DialogueViews
          • IsDialogueRunning
          • IsInPlaymode
          • LineProvider
          • NoOptionSelected
          • VariableStorage
          • YarnProject
        • Effects
          • FadeAlpha(CanvasGroup,float,float,float,CancellationToken)
          • FadeAlpha(CanvasGroup,float,float,float,CoroutineInterruptToken?)
          • FadeAlphaAsync(CanvasGroup,float,float,float,CancellationToken)
          • PausableTypewriter(TextMeshProUGUI,float,Action?,Action?,Action?,Stack<(int position, float duration)>?,CoroutineInterruptToken?)
          • Typewriter(TextMeshProUGUI,float,Action,CoroutineInterruptToken?)
          • CoroutineInterruptToken
            • Complete()
            • Interrupt()
            • Start()
            • CanInterrupt
            • WasInterrupted
        • GeneratedVariableStorageExtensions
          • GetEnumValueOrDefault<T>(IGeneratedVariableStorage,string)
          • GetValueOrDefault<T>(IGeneratedVariableStorage,string)
          • SetValue<T>(IGeneratedVariableStorage,string,T)
        • IActionMarkupHandler
          • OnCharacterWillAppear(int,MarkupParseResult,CancellationToken)
          • OnLineDisplayBegin(MarkupParseResult,TMP_Text)
          • OnLineDisplayComplete()
          • OnLineWillDismiss()
          • OnPrepareForLine(MarkupParseResult,TMP_Text)
        • IActionRegistration
          • AddCommandHandler(string,Delegate)
          • AddCommandHandler(string,MethodInfo)
          • AddFunction(string,Delegate)
          • RegisterFunctionDeclaration(string,Type,Type[])
          • RemoveCommandHandler(string)
          • RemoveFunction(string)
        • IAssetProvider
          • GetAssetsOfType<T>()
          • TryGetAsset<T>(T?)
        • ICommand
          • Name
        • IGeneratedVariableStorage
        • ILineProvider
          • DeregisterMarkerProcessor(string)
          • GetLocalizedLineAsync(Line,CancellationToken)
          • PrepareForLinesAsync(IEnumerable<string>,CancellationToken)
          • RegisterMarkerProcessor(string,Yarn.Markup.IAttributeMarkerProcessor)
          • LocaleCode
          • YarnProject
        • InMemoryVariableStorage
          • showDebug
          • Clear()
          • Contains(string)
          • GetAllVariables()
          • GetDebugList()
          • SetAllVariables(Dictionary<string, float>,Dictionary<string, string>,Dictionary<string, bool>,bool)
          • SetValue(string,bool)
          • SetValue(string,float)
          • SetValue(string,string)
          • TryGetValue<T>(string,T)
        • IYarnTask
          • Forget()
          • IsCompleted()
          • IsCompletedSuccessfully()
        • LineAdvancer
          • advanceRequestsBeforeCancellingLine
          • multiAdvanceIsCancel
          • OnCharacterWillAppear(int,MarkupParseResult,CancellationToken)
          • OnDialogueCompleteAsync()
          • OnDialogueStartedAsync()
          • OnLineDisplayBegin(MarkupParseResult,TMP_Text)
          • OnLineDisplayComplete()
          • OnLineWillDismiss()
          • OnPrepareForLine(MarkupParseResult,TMP_Text)
          • RequestDialogueCancellation()
          • RequestLineHurryUp()
          • RequestNextLine()
          • RunLineAsync(LocalizedLine,LineCancellationToken)
          • RunOptionsAsync(DialogueOption[],CancellationToken)
          • InputMode
            • InputActions
            • KeyCodes
            • LegacyInputAxes
            • None
        • LineCancellationToken
          • HurryUpToken
          • NextLineToken
          • IsHurryUpRequested
          • IsNextLineRequested
        • LineMetadata
          • LineMetadata()
          • AddMetadata(string,IEnumerable<string>)
          • GetLineIDs()
          • GetMetadata(string)
          • GetShadowLineSource(string)
        • LinePresenter
          • autoAdvance
          • autoAdvanceDelay
          • canvasGroup
          • characterNameContainer
          • characterNameText
          • fadeDownDuration
          • fadeUpDuration
          • lineText
          • showCharacterNameInLineView
          • temporalProcessors
          • typewriterEffectSpeed
          • useFadeEffect
          • useTypewriterEffect
          • OnDialogueCompleteAsync()
          • OnDialogueStartedAsync()
          • RunLineAsync(LocalizedLine,LineCancellationToken)
          • RunOptionsAsync(DialogueOption[],CancellationToken)
        • LinePresenterButtonHandler
          • OnCharacterWillAppear(int,MarkupParseResult,CancellationToken)
          • OnLineDisplayBegin(MarkupParseResult,TMP_Text)
          • OnLineDisplayComplete()
          • OnLineWillDismiss()
          • OnPrepareForLine(MarkupParseResult,TMP_Text)
        • LineProviderBehaviour
          • DeregisterMarkerProcessor(string)
          • GetLocalizedLineAsync(Line,CancellationToken)
          • PrepareForLinesAsync(IEnumerable<string>,CancellationToken)
          • RegisterMarkerProcessor(string,IAttributeMarkerProcessor)
          • Start()
          • LocaleCode
          • YarnProject
        • Localization
          • AddLocalizedString(string,string)
          • AddLocalizedStrings(IEnumerable<KeyValuePair<string, string>>)
          • AddLocalizedStrings(IEnumerable<StringTableEntry>)
          • Clear()
          • ContainsLocalizedObject<T>(string)
          • ContainsLocalizedString(string)
          • GetLineIDs()
          • GetLocalizedObjectAsync<T>(string)
          • GetLocalizedString(string)
          • UsesAddressableAssets
          • LocalizationTableEntry
            • localizedAsset
            • localizedAssetReference
            • localizedString
        • LocalizationType
          • Unity
          • YarnInternal
        • LocalizedLine
          • Asset
          • InvalidLine
          • Metadata
          • RawText
          • Substitutions
          • TextID
          • CharacterName
          • Text
          • TextWithoutCharacterName
        • MarkupPalette
          • BasicMarkers
          • CustomMarkers
          • ColorForMarker(string,Color)
          • PaletteForMarker(string,CustomMarker)
          • BasicMarker
            • Boldened
            • Color
            • CustomColor
            • Italicised
            • Marker
            • Strikedthrough
            • Underlined
          • CustomMarker
            • End
            • Marker
            • MarkerOffset
            • Start
        • OptionItem
          • completionToken
          • OnOptionSelected
          • InvokeOptionSelected()
          • OnDeselect(BaseEventData)
          • OnPointerClick(PointerEventData)
          • OnPointerEnter(PointerEventData)
          • OnSelect(BaseEventData)
          • OnSubmit(BaseEventData)
          • IsHighlighted
          • Option
        • OptionsPresenter
          • fadeDownDuration
          • fadeUpDuration
          • showUnavailableOptions
          • useFadeEffect
          • OnDialogueCompleteAsync()
          • OnDialogueStartedAsync()
          • RunLineAsync(LocalizedLine,LineCancellationToken)
          • RunOptionsAsync(DialogueOption[],CancellationToken)
        • PauseEventProcessor
          • OnCharacterWillAppear(int,MarkupParseResult,CancellationToken)
          • OnLineDisplayBegin(MarkupParseResult,TMP_Text)
          • OnLineDisplayComplete()
          • OnLineWillDismiss()
          • OnPrepareForLine(MarkupParseResult,TMP_Text)
        • RegistrationType
          • Compilation
          • Runtime
        • ReplacementMarkupHandler
          • NoDiagnostics
          • ProcessReplacementMarker(MarkupAttribute,StringBuilder,List<MarkupAttribute>,string)
        • SerializableDictionary
          • Storage<T>
            • data
        • SerializableDictionary<TKey, TValue>
          • SerializableDictionary()
          • SerializableDictionary(IDictionary<TKey, TValue>)
        • SerializableDictionary<TKey, TValue, TValueStorage>
          • SerializableDictionary()
          • SerializableDictionary(IDictionary<TKey, TValue>)
        • SerializableDictionaryBase
          • Storage
        • SerializableDictionaryBase<TKey, TValue, TValueStorage>
          • SerializableDictionaryBase()
          • SerializableDictionaryBase(IDictionary<TKey, TValue>)
          • Add(TKey,TValue)
          • Add(KeyValuePair<TKey, TValue>)
          • Add(object,object)
          • Clear()
          • Contains(KeyValuePair<TKey, TValue>)
          • Contains(object)
          • ContainsKey(TKey)
          • CopyFrom(IDictionary<TKey, TValue>)
          • CopyTo(Array,int)
          • CopyTo(KeyValuePair<TKey, TValue>[],int)
          • GetEnumerator()
          • GetObjectData(SerializationInfo,StreamingContext)
          • OnAfterDeserialize()
          • OnBeforeSerialize()
          • OnDeserialization(object)
          • Remove(TKey)
          • Remove(KeyValuePair<TKey, TValue>)
          • Remove(object)
          • TryGetValue(TKey,TValue)
          • Count
          • IsFixedSize
          • IsReadOnly
          • IsSynchronized
          • this[TKey key]
          • this[object key]
          • Keys
          • SyncRoot
          • Values
        • StringTableEntry
          • Comment
          • File
          • ID
          • Language
          • LineNumber
          • Lock
          • Node
          • Text
          • StringTableEntry(StringTableEntry)
          • CreateCSV(IEnumerable<StringTableEntry>)
          • Equals(object)
          • GetHashCode()
          • ParseFromCSV(string)
          • ToString()
        • StyleMarkerProcessor
          • lineProvider
          • ProcessReplacementMarker(MarkupAttribute,StringBuilder,List<MarkupAttribute>,string)
        • UnityEventString
        • VariableStorageBehaviour
          • AddChangeListener<T>(string,Action<T>)
          • Clear()
          • Contains(string)
          • GetAllVariables()
          • GetVariableKind(string)
          • SetAllVariables(FloatDictionary,StringDictionary,BoolDictionary,bool)
          • SetValue(string,bool)
          • SetValue(string,float)
          • SetValue(string,string)
          • TryGetValue<T>(string,T?)
          • Program
          • SmartVariableEvaluator
        • VoiceOverPresenter
          • audioSource
          • dialogueRunner
          • endLineWhenVoiceoverComplete
          • fadeOutTimeOnLineFinish
          • waitTimeAfterLineComplete
          • waitTimeBeforeLineStart
          • OnDialogueCompleteAsync()
          • OnDialogueStartedAsync()
          • RunLineAsync(LocalizedLine,LineCancellationToken)
          • RunOptionsAsync(DialogueOption[],CancellationToken)
        • YarnActionAttribute
          • Name
        • YarnCommandAttribute
        • YarnFunctionAttribute
        • YarnProject
          • baseLocalization
          • compiledYarnProgram
          • lineMetadata
          • localizations
          • localizationType
          • GetHeaders(string)
          • GetLineIDsForNodes(IEnumerable<string>)
          • GetLocalization(string)
          • InitialValues
          • NodeNames
          • Program
          • ShadowTableDictionary
          • ShadowTableEntry
            • shadowMetadata
            • sourceLineID
        • YarnTask
          • Delay(int,CancellationToken)
          • Delay(TimeSpan,CancellationToken)
          • Forget()
          • FromResult<T>(T)
          • GetAwaiter()
          • IsCompleted()
          • IsCompletedSuccessfully()
          • SuppressCancellationThrow()
          • ToCoroutine(Func<YarnTask>)
          • WaitForAsyncOperation(AsyncOperationHandle,CancellationToken)
          • WaitForAsyncOperation<T>(AsyncOperationHandle<T>,CancellationToken)
          • WaitUntil(System.Func<bool>,System.Threading.CancellationToken)
          • WaitUntilCanceled(System.Threading.CancellationToken)
          • WhenAll(IEnumerable<YarnTask>)
          • WhenAll(YarnTask[])
          • WhenAll<T>(IEnumerable<YarnTask<T>>)
          • WhenAll<T>(YarnTask<T>[])
          • Yield()
          • CompletedTask
        • YarnTask<T>
          • Forget()
          • FromResult(T)
          • GetAwaiter()
          • IsCompleted()
          • IsCompletedSuccessfully()
        • YarnTaskCompletionSource
          • TrySetCanceled()
          • TrySetException(System.Exception)
          • TrySetResult()
          • Task
        • YarnTaskCompletionSource<T>
          • TrySetCanceled()
          • TrySetException(System.Exception)
          • TrySetResult(T)
          • Task
        • YarnTaskExtensions
          • WaitForCoroutine(MonoBehaviour,IEnumerator)
          • WaitForCoroutine(MonoBehaviour,Coroutine)
      • Yarn.Unity.Legacy Namespace
        • DialogueAdvanceInput
          • continueAction
          • continueActionButtonName
          • continueActionKeyCode
          • continueActionOnButtonRelease
          • continueActionReference
          • continueActionType
          • dialogueView
          • enableActionOnStart
          • Action
          • ContinueActionType
            • InputSystemAction
            • InputSystemActionFromAsset
            • KeyCode
            • None
            • VirtualButton
          • ContinueButtonActionType
            • Down
            • Up
        • DialogueViewBase
          • requestInterrupt
          • DialogueComplete()
          • DialogueStarted()
          • DismissLine(Action)
          • InterruptLine(LocalizedLine,Action)
          • OnDialogueCompleteAsync()
          • OnDialogueStartedAsync()
          • RunLine(LocalizedLine,Action)
          • RunLineAsync(LocalizedLine,LineCancellationToken)
          • RunOptions(DialogueOption[],Action<int>)
          • RunOptionsAsync(DialogueOption[],CancellationToken)
          • UserRequestedViewAdvancement()
        • LineView
          • autoAdvance
          • canvasGroup
          • characterNameContainer
          • characterNameText
          • continueButton
          • fadeInTime
          • fadeOutTime
          • holdTime
          • lineText
          • onCharacterTyped
          • onPauseEnded
          • onPauseStarted
          • palette
          • showCharacterNameInLineView
          • typewriterEffectSpeed
          • useFadeEffect
          • useTypewriterEffect
          • AddLineBreaks(Markup.MarkupParseResult)
          • DialogueComplete()
          • DismissLine(Action)
          • InterruptLine(LocalizedLine,Action)
          • OnContinueClicked()
          • PaletteMarkedUpText(Markup.MarkupParseResult,MarkupPalette,bool)
          • RunLine(LocalizedLine,Action)
          • UserRequestedViewAdvancement()
        • OptionsListView
          • DialogueComplete()
          • OnEnable()
          • Reset()
          • RunLine(LocalizedLine,Action)
          • RunOptions(DialogueOption[],Action<int>)
          • Start()
        • OptionView
          • OnOptionSelected
          • palette
          • InvokeOptionSelected()
          • OnPointerClick(PointerEventData)
          • OnPointerEnter(PointerEventData)
          • OnSubmit(BaseEventData)
          • Option
      • Yarn.Unity.Samples Namespace
        • SampleRenderDetector
      • Yarn.Unity.UnityLocalization Namespace
        • LineMetadata
          • nodeName
          • tags
          • ShadowLineSource
        • UnityLocalisedLineProvider
          • DeregisterMarkerProcessor(string)
          • GetLocalizedLineAsync(Line,CancellationToken)
          • PrepareForLinesAsync(IEnumerable<string>,CancellationToken)
          • RegisterMarkerProcessor(string,IAttributeMarkerProcessor)
          • LocaleCode
    • Rust
      • bevy_yarnspinner
      • bevy_yarnspinner_example_dialogue_view
      • yarnspinner
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The YarnProject resource represents the set of all compiled Yarn files of your game. You cannot construct it yourself. Instead, it is inserted into the Bevy world for you when the compilation is finished. You can however steer how and when this is done.

Starting the Compilation Process

Generally, you'll want your game to compile the Yarn files as soon as possible. This is why the will start doing so by default when it is added to the app.

If for some reason you do not wish to start compilation right away, you can defer this process. To do this, construct the YarnSpinnerPlugin with YarnSpinnerPlugin::deferred() when adding it. Then, whenever you are ready to start the compilation, you can send a LoadYarnProjectEvent. Its construction methods are identical to the YarnSpinnerPlugin. In fact, when not running in deferred mode, the YarnSpinnerPlugin simply relays its setting to a LoadYarnProjectEvent and sends it.

Settings

If you look through the documentation of the [YarnSpinnerPlugin], you'll notice a few methods to modify its settings. The first few deal with where our Yarn files are coming from.

Yarn File Sources

By default, Yarn Spinner will look in <game directory>/assets/dialogue. Yarn Spinner can only read files from the assets directory — or its equivalent, if you have changed this default in the AssetPlugin on platforms which support it— but you can change how the assets will be looked through.

The way to specify this is via YarnFileSources. This enum tells Yarn Spinner where one or more Yarn files come from and can be added to an AssetPlugin with AssetPlugin::add_yarn_source(). The enum variants should be self explanatory, but the two most common use-cases come with their own convenience constructors:

  • YarnFileSource::file(): looks for a Yarn file at a path inside under the assets directory.

  • YarnFileSource::folder(): recursively looks through a given subdirectory for Yarn files.

Since the Wasm and Android builds of Bevy have restrictions on their filesystem access, they cannot use YarnFileSource::folder() and must have all their Yarn files listed explicitly with YarnFileSource::file(). As such, the default behavior provided by YarnSpinnerPlugin::new() is not suitable for these platforms. To avoid it, use the AssetPlugin::with_yarn_source() constructor instead.

As you might have guessed by now, YarnSpinnerPlugin::new() is simply a shorthand for AssetPlugin::with_yarn_source(YarnFileSource::folder("dialogue")).

Development File Generation

Since these settings are intended for development, you can use YarnSpinnerPlugin::with_development_file_generation(DevelopmentFileGeneration::None) when shipping your game to optimize the runtime costs and avoid generating files that are useless to the player.

Localization

After the Compilation

YarnSpinnerPlugin::with_development_file_generation() accepts a DevelopmentFileGeneration, which tells Yarn Spinner how aggressively to generate useful files on runtime. "Useful" refers to the developer and not the user. The default is DevelopmentFileGeneration::TRY_FULL, which will be DevelopmentFileGeneration::Full on platforms which support filesystem access, i.e. all except Wasm and Android. See the documentation for the full list of effects. Suffice it to say that this is not very important when developing without localization, but becomes vital otherwise. See the chapter for more.

The settings accessed by YarnSpinnerPlugin::with_localizatons are important enough to warrant their own chapter. See .

Whether you used YarnSpinnerPlugin or LoadYarnProjectEvent, as soon as the compilation finished, a YarnProject resource will be inserted into the Bevy world. You can react to its creation by guarding your systems with .run_if(resource_added::<YarnProject>()), as seen in the .

Once you have the YarnProject, you can use it to spawn a DialogueRunner which in turn can, well,

  1. Yarn Spinner for Other Engines
  2. Bevy

📥Compiling Yarn Files into Yarn Projects

Learn about Yarn Projects, which group your scripts together for use in a Dialogue Runner.

PreviousBevy Quick StartNextComponents
  • Starting the Compilation Process
  • Settings
  • Yarn File Sources
  • Development File Generation
  • Localization
  • After the Compilation
YarnSpinnerPlugin
Localization
Localization
setup
run dialogues