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Yarn Spinner 3.0
Yarn Spinner 3.0
  • ⭐Start Here
    • Yarn Spinner 3
  • Beginner's Guide
  • About Yarn Spinner
  • Crediting Yarn Spinner
  • FAQ
  • Writing Yarn Scripts
    • ⭐First Steps with Scripting
    • Yarn Spinner Editor
      • Writing Yarn in VS Code
      • Previewing Your Dialogue
      • Writing Together
    • Scripting Fundamentals
      • Nodes and Lines
      • Options
      • Jump Command
      • Detour Command
      • Variables
      • Flow Control
      • Once
      • Smart Variables
      • Enums
      • Commands
      • Functions
      • Line Groups
    • Advanced Scripting
      • Node Groups
      • Storylets and Saliency Primer
      • Saliency
      • Tags and Metadata
      • Markup
      • Shadow Lines
  • Yarn Spinner for Unity
    • ⭐First Steps with Unity
    • Installation for Unity
      • Unity Quick Start
    • Yarn Spinner in Unity Scenes
      • Unity Projects + Yarn Spinner
    • Your First Yarn Spinner Game
    • Commands and Functions
    • Localisation and Assets
      • In-built Localisation
      • Unity Localisation
    • Samples
      • Welcome
      • Feature Tour
      • Theming Default Presenters
      • Create a Phone Chat View
      • Make Options Timeout
      • Voice Over and Localisation
      • Background Chatter
      • Inline Events
      • Replacement Markup
      • Storylets and Saliency
        • Basic Storylets and Saliency
        • Advanced Saliency
        • Custom Saliency Strategies
    • Unity Add-Ons
      • Speech Bubbles
        • Installing Speech Bubbles
        • Using Speech Bubbles
        • Speech Bubble Examples
      • Dialogue Wheel
        • Installing Dialogue Wheel
        • Using Six-Segment Wheel
        • Using Auto-Layout Wheel
        • Dialogue Wheel Examples
  • Components
    • Dialogue Runners and Systems
    • Dialogue Presenters
      • Line Presenter
      • Options Presenter
      • Line Advancer
      • Custom Dialogue Presenters
    • Variable Storage
      • In-Memory Variable Storage
      • Variable Storage
      • Custom Variable Storage Components
    • Line Provider
      • Built-in Localised Line Provider
      • Unity Localised Line Provider
    • Asynchronous Programming
  • Changelog
    • Upgrading from Yarn Spinner 2
  • Yarn Spinner for Other Engines
    • Godot
      • Overview
      • 📦Installation for Godot
      • 📥Importing Yarn Files
        • Yarn Projects
        • Yarn Scripts
      • 🧱Components
        • Dialogue Runner
        • Dialogue Presenters
          • Line Presenter
          • Options Presenter
          • Creating Custom Dialogue Views
        • Variable Storage
          • In-Memory Variable Storage
          • Custom Variable Storage Components
        • Line Provider
          • Text Line Provider
        • Markup Palette
      • 🤖Commands and Functions
      • 🗺️Localization
      • Advanced Guides
        • Implementing Custom Variable Storage
    • Unreal
      • 🧑🏼‍🏫Unreal Beta Quickstart
    • Bevy
      • ⚡Bevy Quick Start
      • 📥Compiling Yarn Files into Yarn Projects
      • 🧱Components
        • Dialogue Runner and a High Level Overview
        • Dialogue Views
        • Variable Storage
        • Assets
      • 🤖Custom Commands and Functions
        • Commands
        • Functions
      • 🗺️Localisations
      • 💡Frequently Asked Questions / "How Do I...?"
      • 🎁Bevy Samples
  • API
    • C#
      • Yarn.Utility Namespace
        • CRC32
          • GetChecksum(byte[])
          • GetChecksum(string)
          • GetChecksumString(string)
      • Yarn Namespace
        • Command
          • Text
        • CommandHandler
        • ConstantTypeProperty
          • Description
          • Type
          • Value
        • Dialogue
          • DefaultStartNodeName
          • Dialogue(Yarn.IVariableStorage)
          • Continue()
          • GetHeaders(string)
          • GetHeaderValue(string,string)
          • GetSaliencyOptionsForNodeGroup(string)
          • GetStringIDForNode(string)
          • GetTagsForNode(string)
          • HasSalientContent(string)
          • IsNodeGroup(string)
          • NodeExists(string)
          • SetNode(string)
          • SetProgram(Program)
          • SetSelectedOption(int)
          • Stop()
          • TryGetSmartVariable<T>(string,T)
          • UnloadAll()
          • CommandHandler
          • ContentSaliencyStrategy
          • CurrentNode
          • DialogueCompleteHandler
          • IsActive
          • Library
          • LineHandler
          • LogDebugMessage
          • LogErrorMessage
          • NodeCompleteHandler
          • NodeNames
          • NodeStartHandler
          • OptionsHandler
          • PrepareForLinesHandler
          • VariableStorage
        • DialogueCompleteHandler
        • DialogueException
        • EnumBase
          • EnumBase()
          • Description
          • Name
          • Parent
        • EnumType
          • EnumType(string,string,TypeBase)
          • Description
          • EnumCases
          • Name
          • Parent
          • RawType
        • FunctionType
          • FunctionType(IType,IType[])
          • Equals(IType)
          • GetParameterAt(int)
          • ToString()
          • Description
          • Name
          • Parameters
          • Parent
          • ReturnType
          • TypeMembers
          • VariadicParameterType
        • Header
          • KeyFieldNumber
          • ValueFieldNumber
          • Header()
          • Header(Header)
          • CalculateSize()
          • Clone()
          • Equals(object)
          • Equals(Header)
          • GetHashCode()
          • MergeFrom(pb::CodedInputStream)
          • MergeFrom(Header)
          • ToString()
          • WriteTo(pb::CodedOutputStream)
          • Descriptor
          • Key
          • Parser
          • Value
        • IMarkupParser
          • ParseMarkup(string,string)
        • ISmartVariableEvaluator
          • TryGetSmartVariable<T>(string,T)
        • IType
          • Description
          • Name
          • Parent
          • TypeMembers
        • ITypeMember
          • Type
        • IVariableAccess
          • GetVariableKind(string)
          • TryGetValue<T>(string,T?)
          • Program
          • SmartVariableEvaluator
        • IVariableStorage
          • Clear()
          • SetValue(string,bool)
          • SetValue(string,float)
          • SetValue(string,string)
        • IYarnValue
          • ConvertTo<T>()
        • Library
          • DeregisterFunction(string)
          • FunctionExists(string)
          • GenerateUniqueVisitedVariableForNode(string)
          • GetFunction(string)
          • ImportLibrary(Library)
          • RegisterFunction(string,Delegate)
          • RegisterFunction<TResult>(string,Func<TResult>)
          • RegisterFunction<T1, TResult>(string,Func<T1, TResult>)
          • RegisterFunction<T1, T2, TResult>(string,Func<T1, T2, TResult>)
          • RegisterFunction<T1, T2, T3, TResult>(string,Func<T1, T2, T3, TResult>)
          • RegisterFunction<T1, T2, T3, T4, TResult>(string,Func<T1, T2, T3, T4, TResult>)
          • RegisterFunction<T1, T2, T3, T4, T5, TResult>(string,Func<T1, T2, T3, T4, T5, TResult>)
        • Line
          • Line(string,string[])
          • ID
          • Substitutions
        • LineHandler
        • Logger
        • MemoryVariableStore
          • Clear()
          • GetVariableKind(string)
          • SetValue(string,bool)
          • SetValue(string,float)
          • SetValue(string,string)
          • TryGetValue<T>(string,T?)
          • Program
          • SmartVariableEvaluator
        • Node
          • NodeGroupHeader
          • ToString()
          • ContentSaliencyConditionComplexityScore
          • ContentSaliencyConditionVariables
          • Headers
          • Instructions
          • IsNodeGroupHub
          • Name
          • NodeGroup
          • Tags
          • TrackingVariableName
        • NodeCompleteHandler
        • NodeStartHandler
        • OptionSet
          • Options
          • Option
            • ID
            • IsAvailable
            • Line
        • OptionsHandler
        • PrepareForLinesHandler
        • Program
          • GetVariableKind(string)
          • LineIDsForNode(string)
          • ToString()
          • TryGetInitialValue<T>(string,T)
          • InitialValues
          • Name
          • Nodes
        • TypeBase
          • Equals(object)
          • Equals(TypeBase)
          • GetHashCode()
          • IsAncestorOf(TypeBase)
          • IsConvertibleTo(TypeBase)
          • ToString()
          • ConvertibleToTypes
          • Description
          • Methods
          • Name
          • Parent
          • TypeMembers
        • Types
          • Any
          • Boolean
          • Number
          • String
          • TypeMappings
        • VariableKind
          • Smart
          • Stored
          • Unknown
      • Yarn.Saliency Namespace
        • BestLeastRecentlyViewedSaliencyStrategy
          • BestLeastRecentlyViewedSaliencyStrategy(IVariableStorage)
          • ContentWasSelected(ContentSaliencyOption)
          • QueryBestContent(IEnumerable<ContentSaliencyOption>)
        • BestSaliencyStrategy
          • ContentWasSelected(ContentSaliencyOption)
          • QueryBestContent(IEnumerable<ContentSaliencyOption>)
        • ContentSaliencyContentType
          • Line
          • Node
        • ContentSaliencyOption
          • ContentSaliencyOption(string)
          • ComplexityScore
          • ContentID
          • ContentType
          • FailingConditionValueCount
          • PassingConditionValueCount
          • ViewCountKey
        • EnumerableRandomExtension
          • RandomElement<T>(IEnumerable<T>)
        • FirstSaliencyStrategy
          • ContentWasSelected(ContentSaliencyOption)
          • QueryBestContent(IEnumerable<ContentSaliencyOption>)
        • IContentSaliencyStrategy
          • ContentWasSelected(ContentSaliencyOption)
          • QueryBestContent(IEnumerable<ContentSaliencyOption>)
        • RandomBestLeastRecentlyViewedSaliencyStrategy
          • RandomBestLeastRecentlyViewedSaliencyStrategy(IVariableStorage)
          • ContentWasSelected(ContentSaliencyOption)
          • QueryBestContent(IEnumerable<ContentSaliencyOption>)
      • Yarn.Markup Namespace
        • BuiltInMarkupReplacer
          • ProcessReplacementMarker(MarkupAttribute,StringBuilder,List<MarkupAttribute>,string)
        • IAttributeMarkerProcessor
          • ProcessReplacementMarker(MarkupAttribute,System.Text.StringBuilder,List<MarkupAttribute>,string)
        • LineParser
          • CharacterAttribute
          • CharacterAttributeNameProperty
          • NoMarkupAttribute
          • ReplacementMarkerContents
          • TrimWhitespaceProperty
          • DeregisterMarkerProcessor(string)
          • Dispose()
          • ExpandSubstitutions(string,IList<string>)
          • ParseString(string,string,bool)
          • RegisterMarkerProcessor(string,IAttributeMarkerProcessor)
          • MarkupDiagnostic
            • MarkupDiagnostic(string,int)
            • Equals(object)
            • Equals(MarkupDiagnostic)
            • GetHashCode()
            • M:Yarn.Markup.LineParser.MarkupDiagnostic.op_Equality(Yarn.Markup.LineParser.MarkupDiagnostic,Yarn.Markup.LineParser.MarkupDiagnostic)
            • M:Yarn.Markup.LineParser.MarkupDiagnostic.op_Inequality(Yarn.Markup.LineParser.MarkupDiagnostic,Yarn.Markup.LineParser.MarkupDiagnostic)
            • Column
            • Message
        • MarkupAttribute
          • Shift(int)
          • ToString()
          • TryGetProperty(string,bool)
          • TryGetProperty(string,int)
          • TryGetProperty(string,float)
          • TryGetProperty(string,string?)
          • TryGetProperty(string,MarkupValue)
          • Length
          • Name
          • Position
          • Properties
        • MarkupParseException
        • MarkupParseResult
          • MarkupParseResult(string,List<MarkupAttribute>)
          • DeleteRange(MarkupAttribute)
          • TextForAttribute(MarkupAttribute)
          • TryGetAttributeWithName(string,MarkupAttribute)
          • Attributes
          • Text
        • MarkupProperty
          • Name
          • Value
        • MarkupValue
          • ToString()
          • ToString(IFormatProvider)
          • BoolValue
          • FloatValue
          • IntegerValue
          • StringValue
          • Type
        • MarkupValueType
          • Bool
          • Float
          • Integer
          • String
        • TagType
          • Close
          • CloseAll
          • Open
          • SelfClosing
      • Yarn.Compiler Namespace
        • CompilationJob
          • CompilationType
          • Declarations
          • Files
          • Library
          • CreateFromFiles(IEnumerable<string>,Library?)
          • CreateFromFiles(string[])
          • CreateFromString(string,string,Library?,int)
          • CancellationToken
          • LanguageVersion
          • TypeDeclarations
          • VariableDeclarations
          • File
            • FileName
            • Source
          • Type
            • DeclarationsOnly
            • FullCompilation
            • StringsOnly
            • TypeCheck
        • CompilationResult
          • GetDescriptionForVariable(string)
          • GetLabelsForNode(string)
          • GetStringForKey(string)
          • ContainsErrors
          • ContainsImplicitStringTags
          • DebugInfo
          • Declarations
          • Diagnostics
          • FileTags
          • Program
          • ProjectDebugInfo
          • StringTable
          • UserDefinedTypes
        • Compiler
          • Compile(CompilationJob)
          • FlattenParseTree(IParseTree)
          • GetDocumentComments(CommonTokenStream,ParserRuleContext,bool)
          • GetLineIDForNodeName(string)
        • Declaration
          • ExternalDeclaration
          • CreateVariable(string,IType,IConvertible,string?)
          • ToString()
          • DefaultValue
          • Dependencies
          • Dependents
          • Description
          • InitialValueParserContext
          • IsImplicit
          • IsInlineExpansion
          • IsVariable
          • Name
          • Range
          • SourceFileLine
          • SourceFileName
          • SourceNodeName
          • Type
        • DeclarationBuilder
          • WithDefaultValue(System.IConvertible)
          • WithDescription(string?)
          • WithImplicit(bool)
          • WithName(string)
          • WithRange(Yarn.Compiler.Range)
          • WithSourceFileName(string)
          • WithSourceNodeName(string)
          • WithType(IType)
          • Declaration
        • Diagnostic
          • Diagnostic(string,IToken,string,DiagnosticSeverity)
          • Diagnostic(string,ParserRuleContext?,string,DiagnosticSeverity)
          • Diagnostic(string,string,DiagnosticSeverity)
          • Diagnostic(string,DiagnosticSeverity)
          • Diagnostic(string,Range,string,DiagnosticSeverity)
          • Equals(object)
          • GetHashCode()
          • ToString()
          • Column
          • Context
          • FileName
          • Line
          • Message
          • Range
          • Severity
          • DiagnosticSeverity
            • Error
            • Info
            • Warning
        • EnumTypeBuilder
          • FromEnum<TEnum>(string?)
        • FileParseResult
          • FileParseResult(string,IParseTree,CommonTokenStream)
          • Equals(object)
          • GetHashCode()
          • Name
          • Tokens
          • Tree
        • FunctionTypeBuilder
          • FromFunctionType(System.Type)
          • WithParameter(IType)
          • WithReturnType(IType)
          • WithVariadicParameterType(IType?)
          • FunctionType
        • IndentAwareLexer
          • IndentAwareLexer(ICharStream,TextWriter,TextWriter)
          • IsInWhenClause()
          • NextToken()
          • SetInWhenClause(bool)
          • Warnings
          • LexerWarning
            • Message
            • Token
        • NodeDebugInfo
          • NodeDebugInfo(string?,string)
          • GetLineInfo(int)
          • FileName
          • IsImplicit
          • NodeName
          • Range
          • LineInfo
            • FileName
            • NodeName
            • Position
        • Position
          • Equals(object)
          • GetHashCode()
          • M:Yarn.Compiler.Position.op_GreaterThanOrEqual(Yarn.Compiler.Position,Yarn.Compiler.Position)
          • M:Yarn.Compiler.Position.op_LessThanOrEqual(Yarn.Compiler.Position,Yarn.Compiler.Position)
          • ToString()
          • Character
          • IsValid
          • Line
        • Project
          • CurrentProjectFileVersion
          • WorkspaceRootPlaceholder
          • YarnSpinnerProjectVersion2
          • YarnSpinnerProjectVersion3
          • Project()
          • Project(string,string?)
          • GetJson()
          • IsMatchingPath(string)
          • IsValidVersionNumber(int)
          • LoadFromFile(string,string?)
          • SaveToFile(string)
          • AllowLanguagePreviewFeatures
          • BaseLanguage
          • CompilerOptions
          • Definitions
          • DefinitionsFiles
          • DefinitionsPath
          • ExcludeFilePatterns
          • ExtensionData
          • FileVersion
          • Localisation
          • Path
          • SourceFilePatterns
          • SourceFiles
          • WorkspaceRootPath
          • LocalizationInfo
            • Assets
            • Strings
        • ProjectDebugInfo
          • GetNodeDebugInfo(string)
          • Nodes
        • Range
          • Range()
          • Range(int,int,int,int)
          • Equals(object)
          • GetHashCode()
          • ToString()
          • End
          • IsValid
          • Start
        • StringInfo
          • fileName
          • isImplicitTag
          • lineNumber
          • metadata
          • nodeName
          • shadowLineID
          • text
          • ToString()
        • Utility
          • AddTagsToLines(string,ICollection<string>?)
          • DetermineNodeConnections(string[])
          • ExtractStringBlocks(IEnumerable<Node>,ProjectDebugInfo)
          • GenerateYarnFileWithDeclarations(IEnumerable<Yarn.Compiler.Declaration>,string,IEnumerable<string>?,IDictionary<string, string>?)
          • GetCompiledCodeAsString(Program,Library?,CompilationResult?)
          • GetYarnValue(IConvertible)
          • ParseSource(string)
          • TagLines(string,ICollection<string>?)
          • TryGetNodeTitle(string?,YarnSpinnerParser.NodeContext,string?,string?,string?,string?)
      • Yarn.Compiler.Upgrader Namespace
        • LanguageUpgrader
          • Upgrade(UpgradeJob)
        • TextReplacement
          • Comment
          • OriginalText
          • ReplacementText
          • Start
          • StartLine
          • OriginalLength
          • ReplacementLength
        • UpgradeJob
          • Files
          • UpgradeType
          • UpgradeJob(UpgradeType,IEnumerable<CompilationJob.File>)
        • UpgradeResult
          • Files
          • Diagnostics
          • OutputFile
            • Diagnostics
            • IsNewFile
            • OriginalSource
            • Path
            • Replacements
            • UpgradedSource
        • UpgradeType
          • Version1to2
      • Yarn.Unity Namespace
        • ActionMarkupHandler
          • OnCharacterWillAppear(int,MarkupParseResult,CancellationToken)
          • OnLineDisplayBegin(MarkupParseResult,TMP_Text)
          • OnLineDisplayComplete()
          • OnLineWillDismiss()
          • OnPrepareForLine(MarkupParseResult,TMP_Text)
        • ActionRegistrationExtension
          • AddCommandHandler(IActionRegistration,string,System.Action)
          • AddCommandHandler(IActionRegistration,string,System.Func<IEnumerator>)
          • AddCommandHandler(IActionRegistration,string,System.Func<Coroutine>)
          • AddCommandHandler(IActionRegistration,string,System.Func<YarnTask>)
          • AddCommandHandler<T1>(IActionRegistration,string,System.Action<T1>)
          • AddCommandHandler<T1>(IActionRegistration,string,System.Func<T1, IEnumerator>)
          • AddCommandHandler<T1>(IActionRegistration,string,System.Func<T1, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1>(IActionRegistration,string,System.Func<T1, Coroutine>)
          • AddCommandHandler<T1>(IActionRegistration,string,System.Func<T1, YarnTask>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(IActionRegistration,string,System.Action<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, IEnumerator>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, Coroutine>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, YarnTask>)
          • AddCommandHandler<T1, T2>(IActionRegistration,string,System.Action<T1, T2>)
          • AddCommandHandler<T1, T2>(IActionRegistration,string,System.Func<T1, T2, IEnumerator>)
          • AddCommandHandler<T1, T2>(IActionRegistration,string,System.Func<T1, T2, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1, T2>(IActionRegistration,string,System.Func<T1, T2, Coroutine>)
          • AddCommandHandler<T1, T2>(IActionRegistration,string,System.Func<T1, T2, YarnTask>)
          • AddCommandHandler<T1, T2, T3>(IActionRegistration,string,System.Action<T1, T2, T3>)
          • AddCommandHandler<T1, T2, T3>(IActionRegistration,string,System.Func<T1, T2, T3, IEnumerator>)
          • AddCommandHandler<T1, T2, T3>(IActionRegistration,string,System.Func<T1, T2, T3, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1, T2, T3>(IActionRegistration,string,System.Func<T1, T2, T3, Coroutine>)
          • AddCommandHandler<T1, T2, T3>(IActionRegistration,string,System.Func<T1, T2, T3, YarnTask>)
          • AddCommandHandler<T1, T2, T3, T4>(IActionRegistration,string,System.Action<T1, T2, T3, T4>)
          • AddCommandHandler<T1, T2, T3, T4>(IActionRegistration,string,System.Func<T1, T2, T3, T4, IEnumerator>)
          • AddCommandHandler<T1, T2, T3, T4>(IActionRegistration,string,System.Func<T1, T2, T3, T4, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1, T2, T3, T4>(IActionRegistration,string,System.Func<T1, T2, T3, T4, Coroutine>)
          • AddCommandHandler<T1, T2, T3, T4>(IActionRegistration,string,System.Func<T1, T2, T3, T4, YarnTask>)
          • AddCommandHandler<T1, T2, T3, T4, T5>(IActionRegistration,string,System.Action<T1, T2, T3, T4, T5>)
          • AddCommandHandler<T1, T2, T3, T4, T5>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, IEnumerator>)
          • AddCommandHandler<T1, T2, T3, T4, T5>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1, T2, T3, T4, T5>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, Coroutine>)
          • AddCommandHandler<T1, T2, T3, T4, T5>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, YarnTask>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6>(IActionRegistration,string,System.Action<T1, T2, T3, T4, T5, T6>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, IEnumerator>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, Coroutine>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, YarnTask>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7>(IActionRegistration,string,System.Action<T1, T2, T3, T4, T5, T6, T7>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, IEnumerator>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, Coroutine>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, YarnTask>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8>(IActionRegistration,string,System.Action<T1, T2, T3, T4, T5, T6, T7, T8>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, IEnumerator>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, Coroutine>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, YarnTask>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9>(IActionRegistration,string,System.Action<T1, T2, T3, T4, T5, T6, T7, T8, T9>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, IEnumerator>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, System.Threading.Tasks.Task>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, Coroutine>)
          • AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, YarnTask>)
          • AddFunction<TResult>(IActionRegistration,string,System.Func<TResult>)
          • AddFunction<T1, T2, T3, T4, T5, T6, T7, T8, T9, TResult>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, TResult>)
          • AddFunction<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, TResult>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, TResult>)
          • AddFunction<T1, TResult>(IActionRegistration,string,System.Func<T1, TResult>)
          • AddFunction<T1, T2, TResult>(IActionRegistration,string,System.Func<T1, T2, TResult>)
          • AddFunction<T1, T2, T3, TResult>(IActionRegistration,string,System.Func<T1, T2, T3, TResult>)
          • AddFunction<T1, T2, T3, T4, TResult>(IActionRegistration,string,System.Func<T1, T2, T3, T4, TResult>)
          • AddFunction<T1, T2, T3, T4, T5, TResult>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, TResult>)
          • AddFunction<T1, T2, T3, T4, T5, T6, TResult>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, TResult>)
          • AddFunction<T1, T2, T3, T4, T5, T6, T7, TResult>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, TResult>)
          • AddFunction<T1, T2, T3, T4, T5, T6, T7, T8, TResult>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, TResult>)
        • Actions
          • Actions(IActionRegistration,Library)
          • AddCommandHandler(string,Delegate)
          • AddCommandHandler(string,Func<object>)
          • AddCommandHandler(string,MethodInfo)
          • AddFunction(string,Delegate)
          • AddRegistrationMethod(ActionRegistrationMethod)
          • RegisterActions()
          • RegisterFunctionDeclaration(string,Type,Type[])
          • RemoveCommandHandler(string)
          • RemoveFunction(string)
          • SetupForProject(YarnProject)
          • ActionRegistrar
          • Commands
          • Library
        • BuiltinLocalisedLineProvider
          • DeregisterMarkerProcessor(string)
          • GetLocalizedLineAsync(Line,CancellationToken)
          • PrepareForLinesAsync(IEnumerable<string>,CancellationToken)
          • RegisterMarkerProcessor(string,Markup.IAttributeMarkerProcessor)
          • AssetLocaleCode
          • LocaleCode
        • Culture
          • DisplayName
          • IsNeutralCulture
          • Name
          • NativeName
          • Culture(System.Globalization.CultureInfo)
        • Cultures
          • GetCulture(string)
          • GetCultures()
          • HasCulture(string)
          • TryGetCulture(string,Culture)
          • CurrentNeutralCulture
        • DialogueOption
          • DialogueOptionID
          • IsAvailable
          • Line
          • TextID
        • DialoguePresenterBase
          • OnDialogueCompleteAsync()
          • OnDialogueStartedAsync()
          • RunLineAsync(LocalizedLine,LineCancellationToken)
          • RunOptionsAsync(DialogueOption[],CancellationToken)
        • DialogueReference
          • nodeName
          • project
          • DialogueReference()
          • DialogueReference(YarnProject,string)
          • IsValid
        • DialogueRunner
          • autoStart
          • onDialogueComplete
          • onDialogueStart
          • onNodeComplete
          • onNodeStart
          • onUnhandledCommand
          • runSelectedOptionAsLine
          • startNode
          • AddCommandHandler(string,Delegate)
          • AddCommandHandler(string,MethodInfo)
          • AddFunction(string,Delegate)
          • GetPauseDurationsInsideLine(Markup.MarkupParseResult)
          • LoadStateFromPersistentStorage(string)
          • RegisterFunctionDeclaration(string,Type,Type[])
          • RemoveCommandHandler(string)
          • RemoveFunction(string)
          • RequestHurryUpLine()
          • RequestNextLine()
          • SaveStateToPersistentStorage(string)
          • SetProject(YarnProject)
          • SplitCommandText(string)
          • StartDialogue(string)
          • Stop()
          • Dialogue
          • DialoguePresenters
          • DialogueTask
          • DialogueViews
          • IsDialogueRunning
          • IsInPlaymode
          • LineProvider
          • NoOptionSelected
          • VariableStorage
          • YarnProject
        • Effects
          • FadeAlpha(CanvasGroup,float,float,float,CancellationToken)
          • FadeAlpha(CanvasGroup,float,float,float,CoroutineInterruptToken?)
          • FadeAlphaAsync(CanvasGroup,float,float,float,CancellationToken)
          • PausableTypewriter(TextMeshProUGUI,float,Action?,Action?,Action?,Stack<(int position, float duration)>?,CoroutineInterruptToken?)
          • Typewriter(TextMeshProUGUI,float,Action,CoroutineInterruptToken?)
          • CoroutineInterruptToken
            • Complete()
            • Interrupt()
            • Start()
            • CanInterrupt
            • WasInterrupted
        • GeneratedVariableStorageExtensions
          • GetEnumValueOrDefault<T>(IGeneratedVariableStorage,string)
          • GetValueOrDefault<T>(IGeneratedVariableStorage,string)
          • SetValue<T>(IGeneratedVariableStorage,string,T)
        • IActionMarkupHandler
          • OnCharacterWillAppear(int,MarkupParseResult,CancellationToken)
          • OnLineDisplayBegin(MarkupParseResult,TMP_Text)
          • OnLineDisplayComplete()
          • OnLineWillDismiss()
          • OnPrepareForLine(MarkupParseResult,TMP_Text)
        • IActionRegistration
          • AddCommandHandler(string,Delegate)
          • AddCommandHandler(string,MethodInfo)
          • AddFunction(string,Delegate)
          • RegisterFunctionDeclaration(string,Type,Type[])
          • RemoveCommandHandler(string)
          • RemoveFunction(string)
        • IAssetProvider
          • GetAssetsOfType<T>()
          • TryGetAsset<T>(T?)
        • ICommand
          • Name
        • IGeneratedVariableStorage
        • ILineProvider
          • DeregisterMarkerProcessor(string)
          • GetLocalizedLineAsync(Line,CancellationToken)
          • PrepareForLinesAsync(IEnumerable<string>,CancellationToken)
          • RegisterMarkerProcessor(string,Yarn.Markup.IAttributeMarkerProcessor)
          • LocaleCode
          • YarnProject
        • InMemoryVariableStorage
          • showDebug
          • Clear()
          • Contains(string)
          • GetAllVariables()
          • GetDebugList()
          • SetAllVariables(Dictionary<string, float>,Dictionary<string, string>,Dictionary<string, bool>,bool)
          • SetValue(string,bool)
          • SetValue(string,float)
          • SetValue(string,string)
          • TryGetValue<T>(string,T)
        • IYarnTask
          • Forget()
          • IsCompleted()
          • IsCompletedSuccessfully()
        • LineAdvancer
          • advanceRequestsBeforeCancellingLine
          • multiAdvanceIsCancel
          • OnCharacterWillAppear(int,MarkupParseResult,CancellationToken)
          • OnDialogueCompleteAsync()
          • OnDialogueStartedAsync()
          • OnLineDisplayBegin(MarkupParseResult,TMP_Text)
          • OnLineDisplayComplete()
          • OnLineWillDismiss()
          • OnPrepareForLine(MarkupParseResult,TMP_Text)
          • RequestDialogueCancellation()
          • RequestLineHurryUp()
          • RequestNextLine()
          • RunLineAsync(LocalizedLine,LineCancellationToken)
          • RunOptionsAsync(DialogueOption[],CancellationToken)
          • InputMode
            • InputActions
            • KeyCodes
            • LegacyInputAxes
            • None
        • LineCancellationToken
          • HurryUpToken
          • NextLineToken
          • IsHurryUpRequested
          • IsNextLineRequested
        • LineMetadata
          • LineMetadata()
          • AddMetadata(string,IEnumerable<string>)
          • GetLineIDs()
          • GetMetadata(string)
          • GetShadowLineSource(string)
        • LinePresenter
          • autoAdvance
          • autoAdvanceDelay
          • canvasGroup
          • characterNameContainer
          • characterNameText
          • fadeDownDuration
          • fadeUpDuration
          • lineText
          • showCharacterNameInLineView
          • temporalProcessors
          • typewriterEffectSpeed
          • useFadeEffect
          • useTypewriterEffect
          • OnDialogueCompleteAsync()
          • OnDialogueStartedAsync()
          • RunLineAsync(LocalizedLine,LineCancellationToken)
          • RunOptionsAsync(DialogueOption[],CancellationToken)
        • LinePresenterButtonHandler
          • OnCharacterWillAppear(int,MarkupParseResult,CancellationToken)
          • OnLineDisplayBegin(MarkupParseResult,TMP_Text)
          • OnLineDisplayComplete()
          • OnLineWillDismiss()
          • OnPrepareForLine(MarkupParseResult,TMP_Text)
        • LineProviderBehaviour
          • DeregisterMarkerProcessor(string)
          • GetLocalizedLineAsync(Line,CancellationToken)
          • PrepareForLinesAsync(IEnumerable<string>,CancellationToken)
          • RegisterMarkerProcessor(string,IAttributeMarkerProcessor)
          • Start()
          • LocaleCode
          • YarnProject
        • Localization
          • AddLocalizedString(string,string)
          • AddLocalizedStrings(IEnumerable<KeyValuePair<string, string>>)
          • AddLocalizedStrings(IEnumerable<StringTableEntry>)
          • Clear()
          • ContainsLocalizedObject<T>(string)
          • ContainsLocalizedString(string)
          • GetLineIDs()
          • GetLocalizedObjectAsync<T>(string)
          • GetLocalizedString(string)
          • UsesAddressableAssets
          • LocalizationTableEntry
            • localizedAsset
            • localizedAssetReference
            • localizedString
        • LocalizationType
          • Unity
          • YarnInternal
        • LocalizedLine
          • Asset
          • InvalidLine
          • Metadata
          • RawText
          • Substitutions
          • TextID
          • CharacterName
          • Text
          • TextWithoutCharacterName
        • MarkupPalette
          • BasicMarkers
          • CustomMarkers
          • ColorForMarker(string,Color)
          • PaletteForMarker(string,CustomMarker)
          • BasicMarker
            • Boldened
            • Color
            • CustomColor
            • Italicised
            • Marker
            • Strikedthrough
            • Underlined
          • CustomMarker
            • End
            • Marker
            • MarkerOffset
            • Start
        • OptionItem
          • completionToken
          • OnOptionSelected
          • InvokeOptionSelected()
          • OnDeselect(BaseEventData)
          • OnPointerClick(PointerEventData)
          • OnPointerEnter(PointerEventData)
          • OnSelect(BaseEventData)
          • OnSubmit(BaseEventData)
          • IsHighlighted
          • Option
        • OptionsPresenter
          • fadeDownDuration
          • fadeUpDuration
          • showUnavailableOptions
          • useFadeEffect
          • OnDialogueCompleteAsync()
          • OnDialogueStartedAsync()
          • RunLineAsync(LocalizedLine,LineCancellationToken)
          • RunOptionsAsync(DialogueOption[],CancellationToken)
        • PauseEventProcessor
          • OnCharacterWillAppear(int,MarkupParseResult,CancellationToken)
          • OnLineDisplayBegin(MarkupParseResult,TMP_Text)
          • OnLineDisplayComplete()
          • OnLineWillDismiss()
          • OnPrepareForLine(MarkupParseResult,TMP_Text)
        • RegistrationType
          • Compilation
          • Runtime
        • ReplacementMarkupHandler
          • NoDiagnostics
          • ProcessReplacementMarker(MarkupAttribute,StringBuilder,List<MarkupAttribute>,string)
        • SerializableDictionary
          • Storage<T>
            • data
        • SerializableDictionary<TKey, TValue>
          • SerializableDictionary()
          • SerializableDictionary(IDictionary<TKey, TValue>)
        • SerializableDictionary<TKey, TValue, TValueStorage>
          • SerializableDictionary()
          • SerializableDictionary(IDictionary<TKey, TValue>)
        • SerializableDictionaryBase
          • Storage
        • SerializableDictionaryBase<TKey, TValue, TValueStorage>
          • SerializableDictionaryBase()
          • SerializableDictionaryBase(IDictionary<TKey, TValue>)
          • Add(TKey,TValue)
          • Add(KeyValuePair<TKey, TValue>)
          • Add(object,object)
          • Clear()
          • Contains(KeyValuePair<TKey, TValue>)
          • Contains(object)
          • ContainsKey(TKey)
          • CopyFrom(IDictionary<TKey, TValue>)
          • CopyTo(Array,int)
          • CopyTo(KeyValuePair<TKey, TValue>[],int)
          • GetEnumerator()
          • GetObjectData(SerializationInfo,StreamingContext)
          • OnAfterDeserialize()
          • OnBeforeSerialize()
          • OnDeserialization(object)
          • Remove(TKey)
          • Remove(KeyValuePair<TKey, TValue>)
          • Remove(object)
          • TryGetValue(TKey,TValue)
          • Count
          • IsFixedSize
          • IsReadOnly
          • IsSynchronized
          • this[TKey key]
          • this[object key]
          • Keys
          • SyncRoot
          • Values
        • StringTableEntry
          • Comment
          • File
          • ID
          • Language
          • LineNumber
          • Lock
          • Node
          • Text
          • StringTableEntry(StringTableEntry)
          • CreateCSV(IEnumerable<StringTableEntry>)
          • Equals(object)
          • GetHashCode()
          • ParseFromCSV(string)
          • ToString()
        • StyleMarkerProcessor
          • lineProvider
          • ProcessReplacementMarker(MarkupAttribute,StringBuilder,List<MarkupAttribute>,string)
        • UnityEventString
        • VariableStorageBehaviour
          • AddChangeListener<T>(string,Action<T>)
          • Clear()
          • Contains(string)
          • GetAllVariables()
          • GetVariableKind(string)
          • SetAllVariables(FloatDictionary,StringDictionary,BoolDictionary,bool)
          • SetValue(string,bool)
          • SetValue(string,float)
          • SetValue(string,string)
          • TryGetValue<T>(string,T?)
          • Program
          • SmartVariableEvaluator
        • VoiceOverPresenter
          • audioSource
          • dialogueRunner
          • endLineWhenVoiceoverComplete
          • fadeOutTimeOnLineFinish
          • waitTimeAfterLineComplete
          • waitTimeBeforeLineStart
          • OnDialogueCompleteAsync()
          • OnDialogueStartedAsync()
          • RunLineAsync(LocalizedLine,LineCancellationToken)
          • RunOptionsAsync(DialogueOption[],CancellationToken)
        • YarnActionAttribute
          • Name
        • YarnCommandAttribute
        • YarnFunctionAttribute
        • YarnProject
          • baseLocalization
          • compiledYarnProgram
          • lineMetadata
          • localizations
          • localizationType
          • GetHeaders(string)
          • GetLineIDsForNodes(IEnumerable<string>)
          • GetLocalization(string)
          • InitialValues
          • NodeNames
          • Program
          • ShadowTableDictionary
          • ShadowTableEntry
            • shadowMetadata
            • sourceLineID
        • YarnTask
          • Delay(int,CancellationToken)
          • Delay(TimeSpan,CancellationToken)
          • Forget()
          • FromResult<T>(T)
          • GetAwaiter()
          • IsCompleted()
          • IsCompletedSuccessfully()
          • SuppressCancellationThrow()
          • ToCoroutine(Func<YarnTask>)
          • WaitForAsyncOperation(AsyncOperationHandle,CancellationToken)
          • WaitForAsyncOperation<T>(AsyncOperationHandle<T>,CancellationToken)
          • WaitUntil(System.Func<bool>,System.Threading.CancellationToken)
          • WaitUntilCanceled(System.Threading.CancellationToken)
          • WhenAll(IEnumerable<YarnTask>)
          • WhenAll(YarnTask[])
          • WhenAll<T>(IEnumerable<YarnTask<T>>)
          • WhenAll<T>(YarnTask<T>[])
          • Yield()
          • CompletedTask
        • YarnTask<T>
          • Forget()
          • FromResult(T)
          • GetAwaiter()
          • IsCompleted()
          • IsCompletedSuccessfully()
        • YarnTaskCompletionSource
          • TrySetCanceled()
          • TrySetException(System.Exception)
          • TrySetResult()
          • Task
        • YarnTaskCompletionSource<T>
          • TrySetCanceled()
          • TrySetException(System.Exception)
          • TrySetResult(T)
          • Task
        • YarnTaskExtensions
          • WaitForCoroutine(MonoBehaviour,IEnumerator)
          • WaitForCoroutine(MonoBehaviour,Coroutine)
      • Yarn.Unity.Legacy Namespace
        • DialogueAdvanceInput
          • continueAction
          • continueActionButtonName
          • continueActionKeyCode
          • continueActionOnButtonRelease
          • continueActionReference
          • continueActionType
          • dialogueView
          • enableActionOnStart
          • Action
          • ContinueActionType
            • InputSystemAction
            • InputSystemActionFromAsset
            • KeyCode
            • None
            • VirtualButton
          • ContinueButtonActionType
            • Down
            • Up
        • DialogueViewBase
          • requestInterrupt
          • DialogueComplete()
          • DialogueStarted()
          • DismissLine(Action)
          • InterruptLine(LocalizedLine,Action)
          • OnDialogueCompleteAsync()
          • OnDialogueStartedAsync()
          • RunLine(LocalizedLine,Action)
          • RunLineAsync(LocalizedLine,LineCancellationToken)
          • RunOptions(DialogueOption[],Action<int>)
          • RunOptionsAsync(DialogueOption[],CancellationToken)
          • UserRequestedViewAdvancement()
        • LineView
          • autoAdvance
          • canvasGroup
          • characterNameContainer
          • characterNameText
          • continueButton
          • fadeInTime
          • fadeOutTime
          • holdTime
          • lineText
          • onCharacterTyped
          • onPauseEnded
          • onPauseStarted
          • palette
          • showCharacterNameInLineView
          • typewriterEffectSpeed
          • useFadeEffect
          • useTypewriterEffect
          • AddLineBreaks(Markup.MarkupParseResult)
          • DialogueComplete()
          • DismissLine(Action)
          • InterruptLine(LocalizedLine,Action)
          • OnContinueClicked()
          • PaletteMarkedUpText(Markup.MarkupParseResult,MarkupPalette,bool)
          • RunLine(LocalizedLine,Action)
          • UserRequestedViewAdvancement()
        • OptionsListView
          • DialogueComplete()
          • OnEnable()
          • Reset()
          • RunLine(LocalizedLine,Action)
          • RunOptions(DialogueOption[],Action<int>)
          • Start()
        • OptionView
          • OnOptionSelected
          • palette
          • InvokeOptionSelected()
          • OnPointerClick(PointerEventData)
          • OnPointerEnter(PointerEventData)
          • OnSubmit(BaseEventData)
          • Option
      • Yarn.Unity.Samples Namespace
        • SampleRenderDetector
      • Yarn.Unity.UnityLocalization Namespace
        • LineMetadata
          • nodeName
          • tags
          • ShadowLineSource
        • UnityLocalisedLineProvider
          • DeregisterMarkerProcessor(string)
          • GetLocalizedLineAsync(Line,CancellationToken)
          • PrepareForLinesAsync(IEnumerable<string>,CancellationToken)
          • RegisterMarkerProcessor(string,IAttributeMarkerProcessor)
          • LocaleCode
    • Rust
      • bevy_yarnspinner
      • bevy_yarnspinner_example_dialogue_view
      • yarnspinner
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  • Dialogue Runners and Systems
  • Dialogue Runner

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  1. Yarn Spinner for Other Engines
  2. Godot
  3. Components

Dialogue Runner

Learn about the Dialogue Runner, which runs the contents of your Yarn Scripts and delivers lines, options and commands to your game.

PreviousComponentsNextDialogue Presenters

Last updated 13 days ago

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Dialogue Runners and Systems

The Dialogue Runner is the bridge between the dialogue that you've written in your Yarn Spinner Scripts and the other components of your game. It's a component that's responsible for loading, running and managing the contents of a , and for delivering the content of your Yarn Spinner Scripts to the other parts of your game, such as your user interface.

You can easily add a Dialogue Runner to your scene as part of a prefab that we supply named Dialogue System.

Dialogue Runner

The Dialogue Runner is the bridge between the dialogue that you've written in your Yarn scripts and the other components of your game. It's a component that's responsible for loading, running and managing the contents of a , and for delivering the content of your to the other parts of your game, such as your user interface.

Setting up a Dialogue Runner is the first step in adding dialogue to your game. To use a Dialogue Runner, you add the DialogueRunner script to a node in your scene, connect it to , and provide it with a to run.

When you want to start running the dialogue in your game, you call the Dialogue Runner's StartDialogue method. When you do this, the Dialogue Runner will begin delivering lines, options and commands to its Dialogue Presenters.

You can also tell it to start automatically by choosing the relevant checkbox in the Inspector.

The Dialogue Runner is designed to work with other components of Yarn Spinner for Godot:

  • The contents of your dialogue are delivered to your .

  • The values of are stored and retrieved using the Dialogue Presenter's .

  • Content that users should see, including the text in their current language, voice over clips, and other assets, are retrieved using the Dialogue Runner's .

The bare-bones minimum that a Dialogue Runner needs in order to work is a Yarn Project and at least one Dialogue Presenter.

If you don't set up a Variable Storage or a Line Provider, the Dialogue Runner will use temporary placeholders.

Inspector

Property
Description

Yarn Project

Variable Storage

Line Provider

Dialogue Views

Start Automatically

If this is turned on, the Dialogue Runner will start running the node named Start Node when the scene starts. If this is not turned on, you will need to call StartDialogue to start running.

Start Node

If Start Automatically is turned on, the Dialogue Runner will start running this node when the scene starts. (If your Yarn Project does not contain a node with this name, an error will be reported.)

Run Selected Options as Lines

If this is turned on, when the user chooses an option, the Dialogue Runner will run the selected option as if it were a Line.

Verbose Logging

If this is turned on, the Dialogue Runner will log information about the state of each line to the Console as it's run.

Signals

Signal
Description

onNodeStart

A signal that's emitted when the Dialogue Runner begins running a new node. This may be fired multiple times during a dialogue run.

onNodeComplete

A signal that's emitted when the Dialogue Runner reaches the end of a node. This may be fired multiple times during a dialogue run.

onDialogueComplete

A signal that's emitted when the Dialogue Runner stops running dialogue.

onCommand

A signal that's emitted when a Command is encountered. This will only be called if no other part of the system has already handled the command, such as command handlers registered via YarnCommand or AddCommandHandler.

The that this Dialogue Runner is running.

The to store and retrieve variable data from. If you do not set this, the Dialogue Runner will create an for you at runtime.

The to use to get user-facing content for each line. If you do not set this, the Dialogue Runner will create a for you at runtime.

The to send lines, options and commands to. Add nodes that have scripts implementing the DialogueViewBase interface to this list in order for them to handle your dialogue lines and options. If a node that is added to this list does not implement DialogueViewBase, it will not function as a view, and an error explaining this will be logged to the output console.

🧱
Yarn Project
Yarn Project
Yarn scripts
Dialogue Views
Yarn Project
Dialogue Presenters
variables
Variable Storage
Line Provider
Yarn Project
Variable Storage
In Memory Variable Storage
Line Provider
Text Line Provider
Dialogue Views